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BrettJay

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My arbitrary list of favourite games.

List items

  • Far and away the defining gaming experience of my formative videogame playing adolescence.

  • First SNES game I owned and one of my favourites. Very different from its predecessor, but with an art style that has aged well, with memorable character, music and level design.

  • The hours I spent playing randomised death matches and in the map editor...

  • Took everything I loved about the first generation and improved upon it with some great new features, and the surprise of being able to visit Kanto was a revelation to myself as a kid. New Pokémon still feel original. Music is some of the best in the series.

  • Entertaining and memorable 60's spy-themed FPS.

  • An excellent case study in games design.

  • Back when I could play these games and not worry that I really should be getting my life as together as clicking through commands to my Sims.

  • The peak of the Country series on the SNES. Great music, setting, and level design.

  • It expanded so much on the original and was a launch title in Australia. Kept me entertained with my GameCube from launch to the next generation.

  • The original generation that started it all. Hard to go back to now, but nostalgic af.

  • Sure, it inspired the collect-a-thon template for many of Rare’s N64 platformers, but the levels were novel, the characters original, and great music and gameplay.

  • Really took and ran with the notion of FPS vehicular combat RTS hybrid, and succeeded in a lot of ways.

  • Back when developers took risks with Reboots and it sometimes paid off. Battlezone took the classic property and added some interesting ideas around it.

  • Music, graphics and gameplay far superior to the original. My cartridge travelled with me in my transparent Game Boy Pocket everywhere I went as a kid.

  • One of the most satisfying, arcady console first person shooters. As someone with no interest in Halo or Call of Duty, TimeSplitters 2 took itself seriously enough (read: not at all) for my liking, building on many of the bits I liked from Perfect Dark and Goldeneye, but with better graphics and a much smoother and more playable rate.

  • Defining classic Mario platformer on the SNES

  • Refining and building on the original with many iconic and long-lasting additions to the franchise.

  • I played it years after it was released and the next generation was upon us, and it still impressed me with some of the forward-looking features included.

  • It hasn’t aged well, but it did a lot for the genre, and I had a lot of fun with multiplayer and friends.