BrotherBran's forum posts

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#1 Posted by BrotherBran (287 posts) -

Goldman Shaxx is doing the petras run of last wish for extra life right now, come by and hang out donate if you didnt get a chance to last week.

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#2 Posted by BrotherBran (287 posts) -

Ive been playing MTG arena and it seems ok so far, i wish there was an easier way to get into the draft mode without forking out real money or grinding/using decks i dont like to earn enough of the free currency.

Im really excited for artifact and i think the business model is getting misunderstood, people thinking of a system like hearthstone with no way to get packs outside of paying, but in artifact there are no legendary rarities and the cards you sell will net you much closer to their true value than a game like hearthstone where you get half or sometimes less of its value in dust. Having only common, uncommon, and rare also simplifies and doesnt make anything feel out of reach.

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#3 Posted by BrotherBran (287 posts) -

@hestilllives19: Thanks for updating the sticky, made my life a lot easier lol!

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#4 Posted by BrotherBran (287 posts) -

Goldman Shaxx is officially full, just a heads up to those looking to join the clan with the best name.

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#5 Posted by BrotherBran (287 posts) -

That's awesome if it helps even one guardian out then it's worth doing, thanks @hestilllives19, we have definitely had similar evenings talking and theory crafting.

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#6 Edited by BrotherBran (287 posts) -

Destiny 2 launched and massively over-corrected on a ton of the issues that many mainstream fans felt its predecessor suffered from, and didn’t have many of the improvements Destiny 1 benefited from through the end of its life. This resulted in a major contingent of the community feeling shunned while most of the mainstream fans did exactly what they always would have….moved on.

Forsaken is set to solve some of those major flaws, bringing back random rolls giving depth and importance to each drop, re-inventing the weapon slot system making it even more flexible than it was in the original Destiny. Reverting the infusion system and other changes that seem small on the surface but have larger impact across the game, I know that looking at this as a casual player, or someone who hasn’t played the original would be quite confusing so below i will attempt to make it more clear/prepare people who intend to jump (back) in. This is a smaller more general advice thing, if you are interested in every possible detail i highly recommend you go here to check out this exhaustive list by Hestilllives19, thing is massive and worth looking into.

Weapon Slots and AMMO for dummies

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The easy way to look at this new system, is that they have allowed all non-heavy weapons to be in either slot 1 or 2, along with moving shotguns, sniper rifles and fusion rifles out of the heavy category, but no matter what slot it`s in it takes the same ammo type. For example-

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You can see I have a shotgun and a sniper rifle in the kinetic weapons slot, they still take GREEN special ammo however, just like the shotgun in my secondary slot. You CAN equip two weapons that both use special ammo but it will split the ammo between the two weapons and limit you a bit since special ammo is more rare than kinetic now. There is no way to change a weapons slot contrary to early rumors. Having two kinetic weapons is also an option for increased ammo.

Infusion Confusion

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One of the biggest changes is that infusion is based on any weapon in that slot instead of weapon type. Infusion will now require planetary materials, which have replaced tokens and other obsolete rewards so it will not be nearly as limiting as it was in the original Destiny, however i still recommend you consider not infusing any gear until well after completing the story missions in forsaken. We will get into leveling tips a little later. One other note on infusion is that the closer the weapon type the cheaper it is, duplicate weapons being the cheapest.

Mods 2.0!

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The confusing and ineffective mod system is gone for both weapons and armor. The replacement takes some aspects of the old masterwork system (which is largely similar but more specific) along with some aspects of old perks, and a few new things, for instance increased damage vs bosses or elite enemies.

Random Rolls are back as mentioned but thankfully they have also added another perk to each weapon making them much more interesting and allowing for great combinations.

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Armor up

There is not a whole lot to say about armor, it is getting perks and new mods as well, this is a major improvement over the essentially cosmetic armor of year 1.

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The Director, Challenges and the return of bounties…for some reason

Something that’s going to be frustrating and confusing for some players is the milestones of old have gone away, instead of hitting e and seeing what options you have left for getting new POWERFUL DROPS (this term is important and specific if you are interested in leveling efficiently)

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You will instead have these little gold icons next to activities to let you know you still have your new Daily or Weekly challenges to get a powerful engram.

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It will tell you if it is a daily or weekly, and the requirements and specifically if it is powerful or simply legendary, which will drop at your current power level instead of being an upgrade. Some weekly milestones are actually able to be claimed twice a week, they have not specified which these are yet.

Bounties are going to be a source of these legendary drops, XP, reputation, etc depending on the source.

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The new Competitive Co-op mode which is quite fun incidentally has more specific bounties since his rep is also your ranking within the mode.

Well, that was…not very quick huh, but i hope that someone is able to find this helpful if they load up destiny since the 2.0 update and beyond.

Leveling Guide-the numbers must go higher

This is more general advice than anything specific since we don`t know how they are changing some systems yet, for instance we don`t know where the softcaps are in the leveling curve.That being said a lot of the same strategies we have employed for warmind will very likely work or at least help a bit.

1. Complete the story missions and required side content of course!

If possible use a fireteam medallion from the eververse to get some extra XP, along with any ghost you have that gives extra XP for activities. If the trend continues you will often not get quite enough Experience to just go straight through the campaign, and will have to do some other stuff to progress and access the next story mission, previously the most efficient way to do this was public events, they provide huge amounts of XP, and decent loot. World quests and adventures are also great sources of XP.

2. Once you hit max level (50) you should be in a good position to start grabbing up tons of loot, and since the quality of this loot is completely irrelevant we still want to do a ton of public events. I know what you are thinking, why do i care about all this blue crap if im level 50!? well since that blue crap continues to scale to each soft cap you want as much of it as possible. This is the old method however, there may be something new that provides even more gear even faster, adventures or lost sectors perhaps. Its worth mentioning that you probably shouldn’t bother infusing gear while you are grinding this kind of gear since you will be progressing very quickly. Since Destiny 2 takes all possible gear into account you dont even need to equip this gear to continue getting progress.

3. So, you have stopped getting any upgrades from standard drops, legendary or blue nothing seems to be an upgrade. Finally time to start hitting up those powerful engrams/exotics! Speculation has the final softcap around 530, but there very well may be one somewhere in the 400 range as well. It is highly recommended that you do a decent amount of turn-ins after every single powerful engram, just to ensure that you getting the maximum out of each powerful engram since they are so limited.

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4. Ignore all this and have fun! Sometimes we stress a lot over leveling efficiently and getting raid ready asap, but especially with forsaken i think if you start to feel overwhelmed or burnt out, just go play some gambit or hunt some wanted prison escapees, or collect some lore and enjoy the ultra cheesy-ultra good lore writing in this series.

See you in space o` reader mine

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#7 Posted by BrotherBran (287 posts) -

The simple fact that you can see the mistakes you are making puts you ahead of the game. Just focus on improving your own game and have fun. It will take quite a few matches and there might be some painful losses but there is no replacement for experience.

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#8 Posted by BrotherBran (287 posts) -

Over at Goldman Shaxx we just did a little clearing of inactive players, we do that a couple times per season usually. We are by far the most active PC clan at the moment and will likely remain so through forsaken.

You have to join our discord and post your bungie profile in the get_invited channel.

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#9 Posted by BrotherBran (287 posts) -

@personandstuff: The reason that happened is because you dont have access to the content that drops higher power level stuff, from now on only raids and weekly milestones will ever increase your light. I would wait and see what these new packages for the expansions are going to be, but yes, the only way to increase your light outside of weekly milestones would be to buy the new packs.

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#10 Posted by BrotherBran (287 posts) -

@hestilllives19:Totally agree, they need more interesting perks, the fact that faster movement while ADS`ing is even a main trait on some guns makes me sad. I hadnt considered that some cool perks could be tied to mods since i felt like they were going to have that be how you swapped a weapons slot. i.e. you apply an energy mod and it goes to the energy slot, you apply a kinetic mod it moves to primary.

@perfidioussinn: I also wanted to mention that you can get most everything in the eververse much easier now, they have this prismatic matrix, its just a punch out card every week. you get a free activation every week, and you can bank up to three. You will never get dupes and it makes getting the armor set even easier if thats what you want. It was always easy since they sell one part of the set for bright dust every week, but now you can do it faster i guess. Not a fan of any of the season 3 set, but i did like season 2s armor and thought it should have been the raid lair armor personally.