I seem to be in the minority here, because after a few weeks since I joined GiantBomb, I got to know some great people here and that's what made me keep returning. Sure, the staff's content is interesting, but I could view any of that without even bothering to sign in. I come here to see what friends are up to. Unfortunately nowadays over half of the people I follow aren't around much anymore and I feel a lot of this has to due with the direction the website has taken, including the focus of progression, which seems to not be much concerned with issues that have plagued the site for a long time. (I have to say I agree with pretty much everything in Endogene's last blog, it seems really odd for a website to boast so much about it's wiki content and not fix a lot of the issues that are present).
I also believe the mods do an excellent job here, but feel that the amount of questionable users that roam on the forums here (who may have been only temporary banned) compared to some members who have been banned permanently who contributed significantly to the website's wiki database and were a great part of the community seems to show that there is somewhat of a disconnect with the moderation team. Where as previous offenses that would result in a permanent ban are now not enforced as much. Obviously I'm not a moderator and I don't know how exactly they reach their decisions, but it just seems like there is more leniency now with user actions compared to past decisions about the banning of users.
I really enjoyed Crisis Core. Playing through it made Zack become one of my favorite characters.
I fully agree with the side-quests though, each location where there are a number of sidequests to do pretty much play out the exact same way, which can get very tedious, I didn't do very many of them myself. However I found the main quest to be really good.
I've been meaning to play Dirge of Cerberus, even though it's supposedly horrible and I should stay far away from it, I like Vincent enough to put myself through a crap game in order to get his backstory. Maybe I'll play through it one of these days.
This has been needed for quite sometime. Not to mention the decline of users being active on GiantBomb, I think, is a result of the lack of community features. Wonderful work, let's hope this happens some time soon!
" I'd really rather see the plethora of broken ass features around the site fixed (LIKE THIS RAGE INDUCING GUIDE SYSTEM). I've long since lost interest in being a member of the giantbomb community- which is sad, cause I really liked it when the site had just launched. Obviously these things evolve, but I don't feel it's going in a direction I really care to participate in. Maybe your proposal would help, who knows, but in a lot of ways giantbomb now seems like a community oriented site with a community that just doesn't care. "
This too. There are a lot of features that were here previously that either don't work as well as they used to or are completely non-existent now (example: top wiki editors and wikis that need editing table). I also feel less inclined to come to the site as often myself.
" @StarFoxA said:
" That community page looks great but... where is the space for great wiki pages? "
I really like the enthusiasm. I'm thankful for all GB offers, but it's due for an update. I really think blogs should be moved back to the main display on our profiles, as well. "
I remember the mock-ups before the new profile design was implemented. It looked great, especially when there was the proposed idea of letting users move content however they liked and have profiles appear how they wanted (example, moving where blog entries would be positioned and how many would be displayed, etc). Of course, this is a really big effort, I'd imagine, to pull off. But I think the profile pages could still use some tweeking.
i really can't see Epic releasing Gears 3 in Q1 of next year. Given that the past two games were released in November, I see that trend continuing and either releasing it this year or next year around the same time.
The pages with "tons of information" but users with few points could have been created before the point system was given a much higher value. GiantBomb's points system used to be about 100 for a whole page, rather than getting 100 per paragraph.
If someone is going around deleting information, that would really be a shame. They really should have prioritized the rollback system before anything else, in my opinion, and it doesn't really make much sense to me why it has still not been implemented.
I think GiantBomb is a lot more endanger of "going down." Wikipedia has the support of donations to help them keep running, GiantBomb has to rely on advertisers and profits made through the store. Also, Wikipedia has a rollback system. GiantBomb is more at risk of having wiki entries become lost because there is no roll back system in place here yet (that I know of).
Anyway, I believe more people are willing to contribute information to a site like GiantBomb because of the community aspect. It's also nice to have a variety of sources for information, if information is similar on different sites, that leads to a more accurate conclusion for the reader, rather then relying on once source that could be incorrect.
I've wanted to play this game for a long time, ever since I heard Kenny Chou's song "Power Plant" and found out where the song originated from. I wish they would port this game to a console, I think that'd be awesome, I'd love to play it either way.