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BrunoTheThird

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#1  Edited By BrunoTheThird

Science/Math/Tech: Numberphile, Computerphile, Periodic Videos, Sixty Symbols, Objectivity, DeepSkyVideos, PBS Aeons, Adam Savage's Tested, LGR

History/Logistics: Biographics, Modern History TV, Wendover Productions.

Music/Art: 12Tone, Produce Like a Pro, Point Blank Music Academy, HAINBACH, LOOK MUM NO COMPUTER, Rick Beato, Baumgartner Restoration.

Gaming: Summoning Salt, Cloth Map, Did You Know Gaming

Lighthearted/Comedy: Red Letter Media, Good Mythical Morning, Barnaby Dixon, Buzzfeed Unsolved

Cooking: Glen and Friends (love it when they try to re-create 1880s coca cola, the KFC formula, really old translated recipes from books that are falling apart, etc.)

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BrunoTheThird

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I say Jet Set Radio Future every time a similar thread topic as this crops up, and that won't change!

The Darkness + Riddick HD Collection on PC.

A Mickey's Wild Adventure + Castle of Illusion remake by the Cuphead maestros.

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#3  Edited By BrunoTheThird

@apocolypsedown: Yeah, same for me. I especially had an instinctive, almost cellular rejection of Prey's (2016) demo. The way it controlled; the grandiose opening credits where, "Bethesda presents," exists as a physical part of this fictional company's skyscraper for no apparent (yet) reason; the seemingly bland and unvaried enemy designs; the countless references and literal copying of Bioshock, etc. I really disliked it.

I bought it anyway, and -- my gosh -- as the gameplay depth deepened further with some super fun weaponry and abilities, and the mindbending truths start to materialize in the story, and the jump scares become more and more organic, and the potential choices start to feel twisted to the point of actual viciousness, and as Benedict Wong's wonderful performance as your brother spirals you in some complex directions on your moral compass, the thing just ended up perfecting the genre in my eyes.

I had a very similar flipping point with Arkham Asylum. From feeling it was this meaty, clunky, ugly block of sterile gameplay and storytelling to being convinced it's the best licensed game since Butcher Bay. Sometimes it's just the pacing of a game's first act that can throw off your ability to gauge its effectiveness. The journey in the midgame can quickly recontextualize negatives you observed initially and transpose then into compelling memories.

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BrunoTheThird

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Visually, Nissan 370z (although it is looking a bit dated in an Audi TT kinda way these days) or the 2020 GT-R Nismo.

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The baroque/metal infused jams of SOTN get their galvanized hooks into me endlessly.

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Nioh 2 now running at 1440/60, so put a dozen hours in or so. Loved the first one, and this game adds a lot to the charm/fun factor, with more opportunities to interact with its world a little. I think the voiceless protagonist thing is a bit flat in contrast with everything else, but that allows more character customization, so it balances out. Enjoying the gameplay additions with yokai abilities and whatnot.

Yeah, good sequel so far, and the mission-based structure vs. a traditional soulslike with an emphasis on loot is still a clever way to encourage replayability, even if the level design can feel old fashioned and static at times.

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Started Death Stranding. I'm surprised how much I'm enjoying it so far. I suspected I'd get into the UPS simulator easily, which is true, and the landscape is certainly quite a beauty. Flashes of ICO and SoTC's quiet, chill moments hit me now and then, and the story is being less intrusive than I feared.

Main complaints are Sam's sister being a fucking weirdo in every cutscene. Most bizarre, cringey acting I've seen in some time. I have no idea if she wants to kiss me, quote a French philosopher or cry half the time, that's how alien it is.

Sam's lack of, "What the hell are any of you talking about?" bugs me, too, because so many characters mention how little they know about what's going on with this technology they've sort of been forced to use, but Sam seems to just be like..."Sure, I am immortal and this baby is a ghost detector I guess."

Enjoying it for now.

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#7  Edited By BrunoTheThird

I think KH1 and Dream Drop are really good games. The first game is just a successful crossover about kids escaping their little island and visiting bizarrely different worlds, reconnecting them, and understanding their friendship more. Simple, charming thing.

Dream Drop is like falling through candy-coated dreams, and I enjoyed the World Ends With You/Disney double-crossover. It's pretty fun.

The others...have decent gameplay and striking visuals/music, but the most ludicrous, bloated, unnecessary, Star Wars-esque sagas of nonsense weaved around them. And it isn't complicated, it's dumb, and needless, and poorly paced.

I'm excited about KH1 and Dream. Thought for ages about speedrunning them, was researching elgatos and shit, but I can just OBS it via PC now! Never played Re:Chain, but it piques my interest.

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#8  Edited By BrunoTheThird

Drew leaving destroyed me; Dan leaving destroyed me; Abby and Ben now, too, and the destruction continues.

Wish Ben the best. He has great chemistry with literally everyone and brings so many games I'd never entertain into the spotlight and into my wheelhouse. That's all a great host ever needs to do, and he always achieves it.

Good luck! Remember, the ska's the limit!

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Wishing all of this swell community and GB the best Christmas possible! Digital hugs all around.

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BrunoTheThird

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