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BrunoTheThird

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BrunoTheThird

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#1  Edited By BrunoTheThird

It's very good. Has a bunch of problems, but it is very good. It isn't even the best Zelda, but it's very, very good. I'm totally in love with it either way. It's very good...

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BrunoTheThird

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#2  Edited By BrunoTheThird

They're handheld consoles. Consoles . . . that are held in the hands. There is no debate as far as I can see. The components are connected to a TV; a very small one. The PS1 that came with an LCD screen attached is still a console.

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BrunoTheThird

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#3  Edited By BrunoTheThird

I would love a zombie uprising; I've always wanted an excuse to kill and maim. So liberating!

If we get into the details, I think around 84 billion people have died in history. Let's say there are 6 billion living teens and adults, and a billion pre-teens. That is a tall order, if you ignore the glaring fact that most of those dead wouldn't be able to escape their graves in the first place, and the odds are low, but it's at least a recoverable situation in theory, and the military would most likely take out/permanently suppress half that number over a couple of years of strategizing, air-strikes, etc. If we're talking a disease that makes the vast majority of the populace die and become zombies, then it's almost as hopeless as a nuclear apocalypse.

If we're talking about an asteroid or a giant tsunami and not a nuclear apocalypse, there is hope of primate-esque or highly intelligent life on our level returning again via evolution (if humans are totally gone I mean), or a small clan of humans surviving and thriving again.

The zombie stuff is more fun though.

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BrunoTheThird

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I have my fingers crossed for 3D World and Bayonetta 2.

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BrunoTheThird

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#5  Edited By BrunoTheThird
  • Games that have rock-steady frame-rates and sharp resolution during gameplay, but the cutscenes are jerky and lower-res.
  • When you are attacked in action-adventure games, and you have to endure a long ragdoll animation, followed by a slow getting-up animation (Breath of the Wild is the most recent offender).
  • Mouse/camera acceleration you can't turn off. AAAAAAAAAARGH!
  • Songs that repeat every 30 seconds on a constant loop (especially jolly ones).TRAVERSE TOOOOWN. Lovely tune, but not so much on the hundredth listen.
  • Sluggish menus. That awful moment where you confidently tap down three times and hit confirm quicker than the game has interpreted your inputs, and you hit save instead of load or vice-versa.
  • Stuttering loading animations -- I want that spinning circle to just spin smoothly! Stop making me think it's going to crash. SSDs alleviate some of that though.
  • When you have to button through five or more company's logos to get to the main menu every time you load up but it takes multiple taps before each one fades. Some go instantly on button presses; that's fine.
  • That weird period where Ubisoft's logo idents went through about ten different jingles a generation.
  • When grenades are a separate weapon.
  • The fact modern JRPGs and lots of Japanese games in general still require you to button through reams of voiceless dialogue. I should be able to not just speed up the text, but make it automatically continue a conversation.
  • The fake-talking sound in Okami. It's like glass in the ear, and it's coooonstant.
  • DOUBLE fetch-quests. "Oh, I need you to get this as well... in the same place you just were."
  • When games reference their own bad design. A recent offender is FFXV. When you have to turn on a bunch of shit, Noct is like, "Urgh, really?" or "You gotta be kidding." Others do it too; how about you just make it better!?
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BrunoTheThird

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#6  Edited By BrunoTheThird
MotherboardASUS Z170-A
CPU6700k
GPUMSI 1070 Armor OC
RAM16gb Team Elite DDR4 2400mhz
CoolerAlpenfohn Eco
PSUSeaSonic M12ii Evo 520w
SoundcardFocusrite Scarlet Solo
MonitorBenQ 3200pt (1440p)
StorageKingston 240gb SSD
CaseCorsair 100R
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BrunoTheThird

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BrunoTheThird

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#8  Edited By BrunoTheThird

FFS is really good (I'm a colossal Sparks fan). 'Little Guy from the Suburbs' is a great tune.

I'm excited right now because Janelle Monae said she is indeed going to release music this year. Hyped. ArchAndroid is one of the best pop albums of all time.

No news on what Arca is up to yet. If you haven't heard him, his albums Xen and Mutant are brilliant and the equivalent of prog in the electronic genre. Recommended track to get you into him: "Wound."

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BrunoTheThird

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Some great stuff there. I'm in no doubt that Switch will outsell WiiU and Vita combined, and am pleased with lots of recent news coming from Nintendo about the new console, even with blows like VC not being there day one. Very excited to get my hands on it on Friday.

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BrunoTheThird

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#10  Edited By BrunoTheThird

That footage has in fact removed the fears I had watching trailers, and the footage they gave Brad to show on the site. It seems like fun, sci-fi action with some good companion chatter; I didn't hear the terrible voice-acting, personally. It seemed totally passable compared to beloved RPGs like Skyrim, and let's not forgot how fucking awful Mass Effect is when you pick male Shephard. That is really wooden, passionless delivery compared to Jennifer Hale's brilliant style. This seems to be nicely between those two extremes.

I am now going to buy it without too much worry. It doesn't have classic written on it, but we've already had that with ME2 in about the best way possible, so it has no shoes to fill in my mind. I will enjoy it for what it is. I will of course happily report its negatives should they arise as powerfully as people are predicting/fearing before even playing it. Predicting failure is a sad, joyless game without merit, though I heed genuine worry far more closely than doom-mongering (the latter of which I don't suspect is happening here, but is still worth mentioning).

* The facial animations, however, are unequivocally bad. They look unusually exaggerated in the same way L.A. Noir's did, but shinier and waxier.