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Butler

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Butler

452

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#1  Edited By Butler

As a youth, I used to rent video games from Blockbusters on a Friday after making a deal with my mom that we hit the library first. I would spend a good part of the weekend playing that single game in the hopes of beating it, and getting the most out of it as I possibly could before having to return it in a couple of days. Besides the usual incentives for picking out a new game; the gameplay, story, and overall fun of it etc I always looked forward to the cheats. I loved visiting websites like cheatcc.com or cheatplanet.com to see what ways the developers had fun with the games and could create a new form on intended gameplay. In some cases cheats always felt like the game designers were getting more personal and relaxed with their games. In the end, they know it's just a game and they wanted to have fun with it.
 
Either by entering, usually a funny word, or a series of numbers, or even a button sequence, cheating was fun. For me the departure from the established normalcy of the game was flipped upside down and that usually proved to be more fun. Big heads, sure. Flying around in the Men in Black car in the middle of Star Wars: Rogue Squadron hell yeah! Now, I can't do most of those things in current games, or if something fun like that is available, I'd have to pay money for it in the form of DLC. Some games do have cheats. I'm not trying to say all cheats are gone, but to me, they seem to be on the decline. Or they interfere with achievement mining, which seems to be the most important aspect in games development nowadays instead of quality. (That's a heavy handed statement I know, maybe I'm just pissed at current gaming trends)
 
I propose that every time you accomplish an achievement that would unlock a cheat. Or hell unlock something in the game as an incentive to go above and beyond.
 
Take for example Bulletstorm. I'm convinced if Bulletstorm came out before let's say 2005, changing the leash color would have been a simple cheat. Now it comes in the form of pre-ordering. (Yes, there was also the possibility of playing the demo and receiving a second color.)  On the flip side, I enjoy the notion of Halo's skulls, where you have to find skulls hidden in the game to unlock gameplay changes. I would of liked the gameplay changes to be a little more radical and in the vein of the hidden dialogue and grunt birthday party ones.
 
So what do you all think? Did you enjoy using cheats like I did, or do you think they are just a waste of time?

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Butler

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#2  Edited By Butler

Physical. 
 
For whatever reason I'm illogically paranoid that one day companies will have an oopsies moment and deny all ownership of digital copies. So, I like to have the physical game in my hands to prove i own it.

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Butler

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#3  Edited By Butler

Totally biased by learning Latin, so my vote is with a hard g.

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Butler

452

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#4  Edited By Butler

Dragon Ball Z for nostalgia purposes. And mainly to erase the tragedy of the DB movie. The money for my movie would be collected from all the ransoms of everyone involved in that egregious act of child hood killing.

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Butler

452

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#5  Edited By Butler

This video gets so many things wrong at once that it evolves into something awesome. I'm the type of person who enjoys films like the obvious choices of Birdemic: Shock and Terror and The Room, because people actually took the time to make something so awful that it rejects any notions of quality, intelligent worth, and meaning. This is just the music video equivalent.
 
From the awful auto-tune, trite lyrics, 13 year-olds driving cars, to the random no name rapper, it all culminates into one pile of catchy shit. Kidz Bop Ke$ha here is just plain so bad it's good.