@alistercat: I'll clarify by saying Sonic's core gameplay loop is badly designed and built to justify ''blast processing'' and other marketing gimmicks in an effort to win the console wars of the 90s. Instead of building solid mechanics around game feel and other basic design principles they built it around a marketing slogan: ''gotta go fast''. In Sonic, you either go slowly through tedious platforming with sluggish movement or you go way too fast so you don't have time to react to anything coming next. This gameplay means they're forced to put a bunch of canned sequences where Sonic is running through shit without any input from you. It's either that or you run into spikes or an enemy you can't possibly see coming. So you're always stuck in that uncomfortable middle ground between bad 2D platforming which makes you feel like Sonic is moving through molasse and awkward canned fast gameplay which puts you at risk of running into a deadly obstacle at any time. That's some bad game design.
Haven't you got this all a little muddled and backwards, though? Blast Processing wasn't really pushed until Sonic 2, after the core idea of fast movement was well-established in the first game. Blast Processing was a term coined by an American as a shorthand to sell a pre-existing product, so the Japanese Team that made Sonic wouldn't have had it in mind. And was "gotta go fast" even a thing during the Genesis years? Or is it a meme extracted from stuff that came way later?
I'm not saying that the speed of the game was never pushed in the marketing of the early games, and I'm not even saying your opinion about the way Sonic's gameplay feels to you is wrong, but I think the advertising slogans were based around the fact the game moved quickly, not the other way around.
Veering slightly to get back to the game at hand, I played the opening few levels of this last night. Had fun, and it feels pretty good. As someone who thinks the first two games and Generations are the only Sonic games worth a damn, this is just what I wanted.
@geralt: That's not how an exquisite corpse works, though. The very nature of the concept is that each contributor is sharing in telling a common story, with only the last part of one player's efforts leading into the beginning of the next player's.
EDIT: Also, I'm with Vinny, raw onion is so good. I always eat bits of it while I'm cooking (onion's in the recipe, it's not just my while-I-cook snack). I've also eaten an entire raw onion like an apple before and it was delicious.
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