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C0V3RT

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Still buggy and super frustrating!

I loved me some Fallout 3. After all the DLC had come and gone, I dropped 80 hours, 15 minutes, and 19 seconds into that game. I enjoyed that game so much I went out and got Fallout and Fallout 2 on the PC because I really got hooked into the whole Fallout concept. Naturally, Fallout: New Vegas was my most anticipated game of 2010. 
 
I picked up the game on release day but because of a pending business trip, decided I'd put off playing the game outside of the first hour or two until I got back - thus allowing me to immerse myself in the game over a weekend upon my return. During my trip, I began reading about all the bugs that were plaguing the game and decided I'd wait for the "comprehensive patch" Obsidian promised.  
 
Having played some Oblivion and Fallout 3, I'm used to bugs and gameplay "quirks". But even post patch, this game is near unplayable for me. Before anyone suggests it, I cleared the game off my hard drive and created a new character after the patch was released, so I don't think it's pulling cached game data.
 
I put the game back in about 3 weeks ago but really started putting some heavy hours in over the last few weeks. I'm about 18 hours in. I started keeping track of bugs after about 5 hours of gameplay, this is what I've encountered so far. 
 

  • Lock picking glitch. Whenever I attempt to pick a lock, if I don't get it right the first time whenever I move the bobby pin it's like the right stick is stuck in the left position so it attempts to open the lock. This requires me to exit the lock picking mini game. This causes two things. First, I can't immediately look to the right and have to hold the right analog stick to the right for a good 5 seconds. In addition, the noise the lock makes while it's trying to unlock loops in the background. This means if I fail a lock pick sequence 10 times, there are 10 different loops of this sound that will play and will continue to play until I load a save. 
  • Losing companions. I lost EDE-E and Veronica at Nellis airforce base. I was able to find Veronica but whenever I went to where the map said EDE-E was, he was gone. No problem, right? I could just go get Rex. Wrong. Rex wouldn't join because the game still recognized EDE-E as being in my party. Thankfully it was only an hour of progress lost loading an old save.
  • Drop in frame rate after death. I don't die often but if I die and select "Continue" the game loads from my last save but is super choppy. I can get around this through just by selecting "Load" after I die.
  • Hard freezes. I've had the game freeze 3 times while just walking around and 2 more times during load screens.
 
I still want to power through the game over the next few days so I can free myself for Dead Space 2. Jeff's review was pretty spot on that even with the bugs, it's a game worth playing because when it works, it's what you'd want from a modern Fallout game.
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