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captainanderson

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captainanderson's forum posts

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captainanderson

276

Forum Posts

16

Wiki Points

2

Followers

Reviews: 0

User Lists: 1

Avatar image for captainanderson
captainanderson

276

Forum Posts

16

Wiki Points

2

Followers

Reviews: 0

User Lists: 1

#2  Edited By captainanderson

@OleMarthin said:

am i the only one who finds the woman saying "playstation" at the end of all ps3 trailers annoying? i remember at e3 last year at sony's press conference when they showed off a lot of cool trailers and they all ended with it.

Are you twelve? Because Sony has been doing that since 1995.

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captainanderson

276

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16

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#3  Edited By captainanderson

Sigh, I really wish more of these games would come to Android. I'm sick of only being able to Angry Birds and Game Dev Story.

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captainanderson

276

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16

Wiki Points

2

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Reviews: 0

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#4  Edited By captainanderson

@petermolydeux said:

Imagine carrying a radioactive baby in a pitch black environment, your baby would act as a torch. Rocking the baby intensifies the glow etc

Can't wait to see this one.

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captainanderson

276

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16

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#5  Edited By captainanderson

@Pacinamac said:

What's up with Gabe's Steve Jobs glasses?

I dunno, let's just hope he doesn't start wearing black skin-tight turtlenecks.

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captainanderson

276

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#6  Edited By captainanderson

So basically their uDraw hardware tanked, so now they plan on whoring out every single IP they own, including Darksiders and Metro? It sounds like the higher ups at THQ have no fucking clue what they're doing. I hope great development teams like Volition and Relic find a decent home when the company inevitably files bankruptcy like what happened with Midway.

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captainanderson

276

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#7  Edited By captainanderson

I wonder how much Microsoft is paying Double Fine to keep making Kinect games.

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captainanderson

276

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#8  Edited By captainanderson

You'd think Square might have a little more backbone. Ah well, it's not like I'll likely buy PC games retail again, and certainly not from Gamestop.

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captainanderson

276

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#9  Edited By captainanderson

@darkecho117: The winners weren't chosen by the public. They were chosen by game journalists who attended the show and got to play many demos the public hasn't necessarily seen yet.

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captainanderson

276

Forum Posts

16

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Reviews: 0

User Lists: 1

#10  Edited By captainanderson

It'll be interesting to see how an indie developed fighting game turns out. I dig the artstyle, but the gameplay looks a little too similar to Guilty Gear/BlazBlue for me to get excited about this.