My 2 cents, this game should have been free. I already think that games with microtransactions (the kind that effect the game, add features, and/or are clearly worked into the imbalance of the in-game economy in some way) should be 100% free to start, but in this case, this game is pretty much the textbook example of a shitty free to play exploitation of a franchise (i.e. Call of Duty Online, or that terrible Resident Evil: Umbrella Wars shooter or whatever it was called.)
Except none of the microtransactions are anything you listed.
The microtransactions are expanding inventory space, additional character slots, speeding up timers and experience boosts. Three out of four of those affect the in game economy in a meaningful way.
Which is doubly egregious when the game already costs $40 dollars.
Undertale not getting best music, or even a runner up spot in that or best character, is a damn crime. Nick Valentine is a voice, that's the only reason why I consider him memorable. I would have cut MGSV off of the Best Soundtrack list in a heartbeat. No music from that game was memorable outside of the licensed stuff. No one of those songs stuck with me like a lot of Undertale's music.
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