I saw someone somewhere relate this game to MGS5 and in a sense that's a pretty good comparison.
The story is there but audio/written logs can be found to flesh it out. Like Jeff, I really enjoyed the story, and tried to find everything I could which is not usually the case for me.
The upgrade mechanics, whether it be upgrading your bow or upgrading your character, are all there to make combat easier.
You can explore the open world and find neat things to see but there isn't really any reason to. The only randomised 'loot' that you'll get are modifiers that you can add to your weapons or armour, i.e. 30% increase to damage or increased stealth. I was disappointed at first by this but the world is just so wonderfully crafted that I often found myself wandering aimlessly and enjoying every second of it.
Minor spoilers here with regards to factions but in the last mission there is the idea of everyone banding together to fight a common enemy. This would depend on the side quests you may or may not have completed. I'm not actually sure though whether you have to complete them to move on because I ended up doing aaallllll the side content first and then main lining the story since I had nothing else left to do :P. In terms of side quests they're split into 'errands' and 'side quests'. The errands are smaller quests and occasionally you might find a couple where they're 'fetch' quests but the side quests are larger and often involve multiple characters.
If you're looking for an RPG then you should look elsewhere. If you're looking for a kick-ass action game with a cool story, novel mechanics and some RPG elements tacked on then you'd be hard pressed to find anything as original and fun to play as HZD.
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