I am not hyped. They seem intent on making it both action based and tactical. DA 2 did not give me any confidence they can achieve that. Even Inquisition is better than 2 (which I can hardly doubt!), it probably won't be what I want in the successor to the spiritual successor to Baldur's Gate. I'm definitely going to wait for a quick look, a WTF is and for the launch hype forum chatter to settle out before I really look into DA:Inquisition.
I am much more hyped for Pillars of Eternity, which does look like a true Infinity Engine successor.
Surely PC is objectively the correct response, right?
I think it's cheating to count the whole 32 year history of IBM/Intel/Microsoft computers as one platform. You really have several different software platforms from DOS to 16 and 32 bit versions of Windows, and then 32 and 64 bit versions of Windows NT, which we are on now. There were also several major technology shifts as sound cards, then CD-ROM, then video cards were added to the platform. The transitions are hallmarked by very good backwards compatibility so the lines between them are blurred, but as you buy new hardware to play new games you will, over time, migrate to a new platform.
With that said, the Windows 9X period from about 1995 to 2002 has the best library. It contains the golden age of twitch FPS gaming, Infinity Engine RPGs, space/flight simulators, real time strategy games and turn based strategy games.
@tothenines: You could say It plays like Heroes of Might and Magic crossed with Civilization. The biggest difference is you get to build cities and research really awesome spells! Also, the combat works differently since units don't stack and you have a limited army size (6 units in Age of Wonders III). All adjacent armies are drawn into a combat (for a maximum of 42 units) and the terrain features you are fighting over often have interesting structures and effects.
I'm using a mouse and keyboard, it's what I'm comfortable with from playing CounterStrike, Team Fortress Classic and Unreal Tournament back in the day. I was not great at these games then and I'm not great at Titanfall now, but I'm having fun with it.
I'd say it was the smoothest online-only game launch I have been a part of. The Origin unlock took about 20 seconds and while connecting wasn't perfect, once I got into a matchmaking queue everything seemed to work very smoothly. I had to restart the game a couple times, but switching regions from the default got me into the system immediately.