NVIDIA ShadowPlay and OBS NVENC Comparison - Batman: Arkham Knight

I decided to finally test out NVIDIA's ShadowPlay recording feature as I've been looking for a solution for recording PC games at the same resolution (1080p) and framerate (30 - 60 FPS) as I am playing them with no perceptible drop in game performance and no choppiness in the video capture. I am very impressed with it. However, some games, such as Marlow Briggs and the Mask of Death (which I just recently started), do not work with ShadowPlay, so I had to use Open Broadcaster Software's Nvidia NVENC encoder.

I wanted to see if there was much difference between recording with ShadowPlay or OBS + NVENC, so I recorded Batman: Arkham Knight using each. It's the most technically impressive game that I own. Currently, Arkham Knight does not officially support 60 FPS (though this can be edited in the game's files), so I played it at 30 FPS, with all settings maxed out/on. Until the game is patched, playing at 60 FPS could have resulted in framerate drops, and I wouldn't know if it was the game or my recording that caused it. I beat the game at 30 and had it stay fairly consistent.

Both recording solutions were set to 1080p, 60 FPS, with a bitrate of 50 Mbps. I do not see a perceptible difference between using ShadowPlay and using OBS + NVENC. Please note that YouTube's compression may degrade the quality of the recordings.

My PC at the time of this recording:

CPU: Intel Core i7 3770

Memory: Corsair Vengeance 16GB DDR3 1600MHz

Video Card: EVGA GeForce GTX 980 Ti

Operating System: Microsoft Windows 7 Home Premium 64-bit (OEM)

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Fluffy: Isolation

Charles Ripley has to reach the basement level to shut off the security system and escape the station. A fluffy Xenomorph looms near...*

*The power went out in my neighborhood on November 19th, 2014. I put on a headlamp and turned on my video camera as I went downstairs to shut off our alarm system. This is the result! Props to White Fluffy Kitty for her improv skills.

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Oculus Rift DK2: The Matrix VR

Join me as I see just how deep the rabbit hole goes in The Matrix VR, an Oculus Rift demo that allows you to experience select key moments from the original film. Check the timestamps below to jump to the different gameplay segments available.

The Construct - 1:33

The Jump Program - 4:33

Rooftop BulletTime Dodge - 12:11

The Final Hallway - 15:12

Download the demo here.

The Matrix VR is made by Tipatat Chennavasin, Eric Beyhl, and Jon Dadley.

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