Some clarification as to why some dudes of the same disguise will detect you and others don't. Is it that they are supervisors? Or extremely knowledgeable on the staff at any given moment? I get why a disguise isn't 100% stealthy, but some way of differentiating who would recognize you would be nice.
Honestly, I'd prefer it to stay as a great trilogy. Max's story ended. Remakes are harmless, but I see nowhere a sequel could go that would satisfy me. Where would the location be? Another crime-ridden cesspit? What would the plot be? Another dragged-into-a-bad-situation cliché? I can't see it.
I would play happily play a prequel, or a spin-off Mona Sax game, but I don't think the series has the legs to warrant a reboot. It'd just feel like a retelling, probably with a less iconic version of the character. He's not exactly multi-faceted enough for them to take it in a whole different direction, so that's what it'd be, but what do I know.
I enjoyed MP3, and him walking off into the sunset would be an appropriate trilogy finale. I don't think there's enough there for a "reboot", since Max Payne is just layers of genre cliches, but a Mona Sax game, there's something there to be explored.
It's definitely intriguing. LiS left me with a ton of questions, mostly about the origins of Max's power, if she's the only one, etc. I can say that Dontnod is still good at painting a picture worth a thousand words - I kind of went back and forth with Chris' dad for a bit until it became abundantly clear what kind of person he is.
My initial reaction is, "That's the most OP power you can have," but in retrospect, time manipulation is pretty OP too. I guess it'll depend on how it's portrayed. I wonder if he'll meet Max, or if LiS3 will be a supergroup.
I really enjoyed this little Life Is Strange experience. I thought the character work was actually pretty great. I'm very curious how this'll lead into Life Is Strange 2. It's hard for me to imagine playing as a young kid for the full sequel. I saw a theory that Chris doesn't actually have powers, that it was the older neighbor (Stephen's brother/son? I'm not sure if Stephen is the young neighbor boy or his dad.) at the end who saves Chris, and that he's the main character of the full game. Makes a lot of sense to me.
I've seen arguments that LiS was basically a dream Max had in the bathroom, going through a whole life-flashing-before-eyes thing. That's definitely up for debate and interpretation, but I think that same sort of thing could be applied: either this is real, or this is some dissociative episode Chris has, and will continue to have. I predict fairly overt and obvious allusions to PTSD.