citizenkane's forum posts

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#1 Posted by citizenkane (10879 posts) -

Drew, you have come a long way since trying to chug cans of Coke in record time in while in the basement in Sausalito. You will be dearly missed by all.

Best of luck to all of your future endeavors!

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#2 Edited by citizenkane (10879 posts) -

I work at a management company overseeing operations of 6 McDonald's around town. My official job title is Advanced Analytics and Computer Programming Specialist. The first half of my title means that I develop algorithms for optimizing restaurant efficiency as well as marketing strategies. The second half of my title pertains to developing/updating our own mobile app that is tied to the Bluetooth beacons in each restaurant, which broadcast new promotions, coupon QR codes, etc.

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#3 Posted by citizenkane (10879 posts) -

I will miss you Danny! You lovable Irish bastard!!

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#4 Posted by citizenkane (10879 posts) -

I just bought a new laptop for work and school, thanks to a lot more grant money.

Brand/ModelMSI GT72VR 17.3"
CPUIntel Core i7-6700HQ Skylake
Memory16GB DDR4 (@ 2133 MHz)
Video CardNvidia GTX 1070 8GB GDDR5
Hard Drive1TB HDD + 128GB M.2 SSD
OSWindows 10 64-bit
Display17.3" IPS

I already have a wireless mouse, but am now looking at getting a wired gaming mouse to go along with it.

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#5 Posted by citizenkane (10879 posts) -

@shadow said:

SAAS = Software As A Service

SASS = *neck swivel* Oh No You Di-in't

SASS = Syntactically Awesome Style Sheets

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#6 Posted by citizenkane (10879 posts) -
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Fallout 4 - Mods Open Beta for PC Available Now

Bethesda has released their official mod creation tool set for Fallout 4, named "Creation Kit", for PC as part of the game's 1.5 Update. The Creation Kit can be downloaded using the Launcher. Users will be able to create custom mods for the game and upload them to share with the community. Players will be able to search through the mod library and download any mod via the game's start menu. Mod support and access to the library will be available to Xbox One gamers sometime next month (no specific date was given), as well as to PS4 players in June.

Mods already developed and uploaded can be viewed without having to go into the game via here.

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#7 Edited by citizenkane (10879 posts) -
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Bethesda has announced that Fallout 4's second DLC expansion, "Wasteland Workshop", will arrive on April 12th on PC, PS4, and Xbox One. As it's name suggests, the new DLC expands and improves Fallout 4's settlement workshop mode. Along with more concrete building materials and lighting accessories - including nixie tube lettering - players will be able to set cages throughout the world to capture the savage beasts of the Wasteland - from Deathclaws to raiders - and have them fight each other, or your fellow settlers, in self-made Thunderdome-inspired arenas.

"Wasteland Workshop" is free with the Fallout 4 Season Pass, or $5 is bought individually.

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#8 Edited by citizenkane (10879 posts) -

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"In Automatron, the mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons such as the all-new lightning chain gun. Even customize their paint schemes and choose their voices! (For characters level 15 or higher.)"

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#9 Edited by citizenkane (10879 posts) -

The 1.4 Update for Fallout 4, which has be available on Steam since February 29th, is now live for PS4 and Xbox One. Here are the details:

New Features

  • support for upcoming DLC content
  • New art available in Workshop
    • Super Mutant clutter including meat totems, meat bags and meat cart
    • Raider clutter including raider poles, cages and tents
    • Abstract and portrait paintings
    • Variety of new signs
    • More metal and wood doors variants


  • General stability and performance improvements
  • During "Getting a Clue" quest, Kellogg's desk will remain a working container
  • During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest.
  • Fixed an issue with "Kremvh's Tooth" quest item not spawning properly.
  • Settlements under attack will now display an updated message with the results of the attack if the player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to spring while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now included additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combines would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper's Spring did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during "Airship Down"
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset.
  • Fixed an issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item.
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can bow be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating
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#10 Posted by citizenkane (10879 posts) -
Are you game?
Are you game?

Bethesda announced on Twitter this morning that it will hold a press conference at E3 for the second year in a row. No information is known, other than the date and time, so no word or speculation yet about what games will be shown or discussed.

What games would you like to see and hear about from Bethesda at their E3 2016 press conference? New Elder Scrolls announcement? Fallout 4 DLC? Perhaps another Fallout spinoff? What about that Dishonored 2 game?