citizenkane's forum posts

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#1 Posted by citizenkane (10892 posts) -
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#2 Posted by citizenkane (10892 posts) -

@marino: I am always excited to see my patented bullet point lists used on Giant Bomb. I can't believe it's been 8 years since it started!

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#3 Posted by citizenkane (10892 posts) -

One of my favorite times of the year!

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#4 Posted by citizenkane (10892 posts) -

Drew, you have come a long way since trying to chug cans of Coke in record time in while in the basement in Sausalito. You will be dearly missed by all.

Best of luck to all of your future endeavors!

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#5 Edited by citizenkane (10892 posts) -

I work at a management company overseeing operations of 6 McDonald's around town. My official job title is Advanced Analytics and Computer Programming Specialist. The first half of my title means that I develop algorithms for optimizing restaurant efficiency as well as marketing strategies. The second half of my title pertains to developing/updating our own mobile app that is tied to the Bluetooth beacons in each restaurant, which broadcast new promotions, coupon QR codes, etc.

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#6 Posted by citizenkane (10892 posts) -

I will miss you Danny! You lovable Irish bastard!!

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#7 Posted by citizenkane (10892 posts) -

I just bought a new laptop for work and school, thanks to a lot more grant money.

Brand/ModelMSI GT72VR 17.3"
CPUIntel Core i7-6700HQ Skylake
Memory16GB DDR4 (@ 2133 MHz)
Video CardNvidia GTX 1070 8GB GDDR5
Hard Drive1TB HDD + 128GB M.2 SSD
OSWindows 10 64-bit
Display17.3" IPS

I already have a wireless mouse, but am now looking at getting a wired gaming mouse to go along with it.

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#8 Posted by citizenkane (10892 posts) -

@shadow said:

SAAS = Software As A Service

SASS = *neck swivel* Oh No You Di-in't

SASS = Syntactically Awesome Style Sheets

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#9 Posted by citizenkane (10892 posts) -
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Fallout 4 - Mods Open Beta for PC Available Now

Bethesda has released their official mod creation tool set for Fallout 4, named "Creation Kit", for PC as part of the game's 1.5 Update. The Creation Kit can be downloaded using the Bethesda.net Launcher. Users will be able to create custom mods for the game and upload them to share with the community. Players will be able to search through the mod library and download any mod via the game's start menu. Mod support and access to the library will be available to Xbox One gamers sometime next month (no specific date was given), as well as to PS4 players in June.

Mods already developed and uploaded can be viewed without having to go into the game via here.

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#10 Edited by citizenkane (10892 posts) -
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Bethesda has announced that Fallout 4's second DLC expansion, "Wasteland Workshop", will arrive on April 12th on PC, PS4, and Xbox One. As it's name suggests, the new DLC expands and improves Fallout 4's settlement workshop mode. Along with more concrete building materials and lighting accessories - including nixie tube lettering - players will be able to set cages throughout the world to capture the savage beasts of the Wasteland - from Deathclaws to raiders - and have them fight each other, or your fellow settlers, in self-made Thunderdome-inspired arenas.

"Wasteland Workshop" is free with the Fallout 4 Season Pass, or $5 is bought individually.