clagnaught's forum posts

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clagnaught

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clagnaught

2190

Forum Posts

397

Wiki Points

22

Followers

Reviews: 1

User Lists: 16

The Switch version is much better now. At launch it was a little rough (an occasional crash, pauses in the game when loading in bosses). All of those issues are basically gone. It’s a solid version of the game that works and controls well in handheld mode. I’ve played about 60 hours on Switch and PC, and Switch is probably my go to platform between suspending it and being able to play in bed or while watching TV.

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clagnaught

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From 2017 to 2019, I have not cared as much about the GOTY deliberations. Parts of the 2017 podcasts I remember being heated a little too much for my liking. Granted there are moments in the past where it gets a little heated, but I recall that year being more heated than others. With 2018 and 2019 with the new format, I'm not sure if it is really obtaining its desired goal.

There are some really memorable discussions from years past, like the Minerva's Den v. Shadowbroker debate, Austin's Invisible Inc. filibuster, and even random one off stuff like when Proteus ended up being nominated for Best Looking Game. Some of these are more just really good discussions (like Austin's filibusterer), while others happen because of the categories help frame the discussion. That's the primary reason I like the number of categories in the past, and not the split between the yearly recap section.

When they run down a list of 80 games in chronological order, it's mainly a Bombcast / Beastcast segment where one or two people say, "I've played [INSERT GAME NAME]" or it turns into a 20 to 30 minute discussion, which may be interesting, but it's also 30 minutes spent on one game when there are 79 other games to talk about. With the reduced categories this year, it also felt like, why? Why spend 13+ hours talking about every game, when most won't be brought up in the 5 awards? Especially when some years a game can win or be nominated multiple times. A part of me can't help but think there was 20 hours of discussion to award Outer Wilds 3 out of 5 awards. (Nothing against Outer Wilds; it would have been similar if The Last of Us, The Witcher 3, or whatever game has won multiple awards won 3 out of 5 categories. The ratio of talking about games and awarding one game most of the awards just feels off.)

My actual biggest complaint for GOTY is it is just too long now. At least this year the deliberations were only 20 hours long. Wasn't 2017 or 2018 something like 26 hours long? That's insane. I remember years ago I had a 10 to 12 hour car ride where I loaded up a GOTY deliberation I never listened to before and it lasted the entire length of the trip. When it's the equivalent to 3 days of work--during my holiday--it's just too much.

My ideal would be the old format with like 10 or 12 awards, and maybe streams or videos of people playing a game they really liked. In terms of video content, I really enjoyed the 2013 deliberations where Brad, Jeff, Vinny, Patrick, and Drew played a bit of their favorite game from that year, or in 2014 when the site had a poll and people voted on what games they wanted the staff to revisit. Like with how much Alex loved Ape Out, what if he had a video where he played and talked about why he loved Ape Out? Or Jeff and Control? Or one last Apex: Legends stream? And with these type of videos, you could theoretically do them before or after the deliberations; together with everybody or just on the East / West coast.

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clagnaught

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I'd say it definitely made the game better and there are some nice stuff later on in the game. Maybe this is something that just always happens in Leon's play through, but I saw this during my 2nd run. When Mr. X randomly busts through a hallway wall was a pretty good late game moment.

Kind of the thing that got to me was when I tried to go to one area of the map, only to have Mr. X show up, so I run away and try to circle around / lose him somewhere, only to get back to that one area of the map again, only to run into Mr. X again. After a certain point I realized that you can edge him into throwing a punch and then running past him after that.

I wouldn't want this, but if a Mr. X type enemy had projectiles or could run or something would make it more engaging from a gameplay perspective. I wouldn't change it though. There's just only so much mileage you get out of an enemy like that.

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clagnaught

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I have random external hard drives around that I backup some more important stuff and also use cloud solutions. Some stuff is backed up to multiple cloud providers. The main thing I do not want to lose are family photos and videos. It turns out there's a bunch of services that make it really easy to back up that stuff.

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clagnaught

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I liked one of the hidden bosses in Bloodstained.

The OD fight was a nice challenge, even when I was leveled pass a lot of the stuff I was fighting for half the game. The reason is kind of a good silly and the first time the fight happens was a real good holy shit moment. Also, this year I have been making my way through a lot of JoJo's Bizarre Adventure. Um...spoilers for JoJo's also.....

So a few months earlier, I made it through the Battle for Egypt where Jotaro and Co. face off against Dio (who is like a vampire) and his Stand, The World (who has the ability to stop time). So on top of that, I was looking at this fight and thinking, "Wait, is this fight a left field JoJo's reference?" Like, it sure seems like it is, right? So that was a random cherry on top.

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clagnaught

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A few months ago I randomly started to watch old Playdates like Life is Strange and Until Dawn. Both were fun to revisit, but I really the Life is Strange Playdate. That was one of the big moments where the GBeast started to come together for me.

I've been meaning to rewatch Contradiction also, sort of for the exact same reason, so I guess I also kind of vote for that.

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clagnaught

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Listening to the Bombcast, I came here because I just had to know.

Searching for YouTube for that one suggestion, I found a lot of clips of just that scene. That line was so stupid I had a hard time processing it. If that’s not it, then oh my god.

I’m sure they’ll say what it is during GOTY of something.

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clagnaught

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Not counting FES / P3P / P4G / and P5R, there have been 3 of these in like 13 years. If one of these came out every 3 or so years, I would be happy. I'm fine with the spin-offs, the animes, and all of the miscellaneous side projects, but the wait from Persona 4 to Persona 5 was awful. Waiting over 8 years for installments for a franchise that is actively being worked on is kinda insane.

So with regards to this question, at this point I don't care. Make another one similar to Persona 5? Sure! Go back to having a dorm like Persona 3? Changing up the characters or making them older? That would be refreshing! Right on! Setting it in another big city, like Osaka? Cool! Setting it in a small town, like Inaba? That's also cool! A similar type of game that refines Persona 5's combat? Great, I loved how Persona 5 played! Coming up with something new that reinvents Persona? I'm curious to see what that is!

As long as it has 1) RPG mechanics, 2) Some social or work life balance, and 3) A good story, I'm down for whatever. There hasn't been enough of these games for me to be burned out. So make the exact same game or reinvent the wheel. Just don't take another decade to make one of these.

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clagnaught

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#10  Edited By clagnaught

Thinking in terms of what the bomb crew may talk about, here are some guesses:

  • Jeff: Control
  • VInny: Outer Wilds
  • Alex: Judgment
  • Brad: Mortal Kombat 11
  • Dan: Death Stranding
  • Abby: Resident Evil 2
  • Jason: ???
  • Ben: ???
  • Jan: Kingdom Hearts III