@Lunar_Aura said:
@Contrarian: Sure, you're right. I should have specified on things that are not basic human necessities, government shouldn't get in the way. My stupid opinion, obviously. Government always sticks its nose where it doesn't belong.
No, it is just your opinion I happen to disagree with. I firmly believe in and support socialist principles in a free market democracy and am not ashamed to shout it. I pay my taxes so people get government services, benefits, schooling and free healthcare. I also expect them to regulate the living hell out of business to ensure they act in a way that benefits society as its first objective, at a profit.
@believer258 said:
What does Australia's corporate tax look like? How much does it really cost for Nintendo, Sony, Steam, etc. to have a presence there? Because if the government is taxing companies even more than America's government is, then it might not be Nintendo's fault, or Valve's fault, or Sony's fault, or whatever. It might be The Man's fault because it simply costs more to stock your products in Australia.
But this is just me guessing.
Near as I can ascertain from Wikipedia, Australia has a flat 30% corporate rate and the USA up to 38%. A company that isn't based in Australia and distributes only pay tax in the country they operate in. The world tax web is very confusing I must say. We must be careful to seperate digital from retail. We expect to pay ore for retail due to higher costs of doing business outside of tax, especially our higher wages.
@FlarePhoenix said:
Australia gets charged more for a video game... In other shocking revelations, fish can swim. This is nothing new. Our minimum wage is almost double that of Americas, so it stands to reason we should pay twice as much for things. It is actually balanced; you're just being entitled.
@MikkaQ said:
Isn't Australian minimum wage like 15$?
That is irrelevant. Products should be charged on a cost and reasonable profit basis. Anything more is price gouging. Nothing entitled about that at all. If $40 is a reasonable return on a price of a game, then that applies everywhere. If it is retail, then other factors are at play.
My staff get $26 an hour by the way, but the absolute minimum is about $16.
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