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CptBedlam

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#1  Edited By CptBedlam

Disagree, OP.

I think this multi-stage event-like demo is quite effective and it is absolutely harmless compared to the actual predatory practices in the industry.

It does not want to sell me anything except the full game and as already mentioned: it's quite effective at that as an almost curated introduction to the game.

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CptBedlam

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#2  Edited By CptBedlam

Great write-up!

I have considered getting this game since it's early EarlyAccess stages because I love the look and the concept. Haven't pulled the trigger because I can't find a coop buddy among my friends ("PC specs are too weak" and/or "I only play on console" while I would preferably get this for PC). :(

This reinvigorates my interest, however. I'm gonna share this post with a couple of friends. :)

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CptBedlam

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#3  Edited By CptBedlam

@bakoomerang: Darn, didn't see the notice in time. Thanks anyway, man. :)

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CptBedlam

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#4  Edited By CptBedlam

@rikimaruu: Just stop, OP. This thread has become a dumpster fire like I haven't seen quite in a while on GB because of you and your self-proclaimed masterful debate skills. Really good work! Pat yourself on the back! Everyone else is wrong. Your time spent on political debate forums definitely paid off as everyone can see.

Also, Sekiro is actually among the better Souls games in many respects imo and I played them all to exhaustion (still like DS1 best). All of them have different flavors and people naturally prefer different games in the series. The only people that are wrong are those that prefer DS2 (half-joking).

Have fun, I lurked a bit, now commented once and will never enter this thread again.

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Cool overview! I feel like something like this should be officially available on the site. ;)

(+ sub-categories)

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CptBedlam

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I played it for quite a while on PS3 and made quite a bit of progress. It's a good learning tool.

Then I tried to continue playing it on PS4 and PC and there was noticable input lag which kinda ruins the game. Don't know if it's my setup or something. Maybe I should try some other cable setup specifically for the game on my PC.

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CptBedlam

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CptBedlam

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#8  Edited By CptBedlam

@ everyone here playing this game: try the CRT filter. It's great and I can't go back to playing without it frankly. The damaged wires filter is also pretty fun.

Since @jeff seems to be into this game, I really would love to see a regular feature of him playing through it and a couple of duders watching. No pressure obviously but I really liked the Friday stream. :)

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#9  Edited By CptBedlam

@humanity: I'm currently at the last boss and will just tell you that the game changes pretty significantly halfway through (or rather 2/3rds). Up until that point, I merely thought of it as a very good version of that kind of game. By now it has risen to the top on my list of those kinda games (modern spin on retro platformer / shoot em up) that I played in recent years. There was the occasional frustrating boss or level section but nothing was so extreme that I wanted to give up. It often only seemed that way when first encountering a new problem. At the worst, I died like 10-20 times at a few difficult sections which, yeah, I suppose can be too much already for some people. But overcoming challenges feels so rewarding in this game; as does the character getting stronger and the player mastering new abilities (things get crazy).

I'm also loving the numerous and blatant videogame references (Mario, Megaman, Metroid, Castlevania, Thunderforce, Contra, ...).

The optional upgrade system at checkpoints is a pretty clever idea, too. Usually I would attempt the next section without spending money on upgrades but if the section or boss turns out to be difficult, you can just choose to make your life easier. Really helped at certain points and and gives you an additional fun thing to consider while going through the game.

My only two small gripes:

- the game structure reveals itself to be a semi-connected Metroidvania and it became a tad confusing when I was trying to collect the last upgrades in order to 100% the levels (the map is not made for that). Collecting everything turned out to be pretty easy and quick in the end though fortunately. You can pick up 100% of the upgrades before starting the last two levels even.

- in some sections during which the game demands especially acrobatic maneuvering I found the control inputs failed me a little bit. For example, the character not turning around as quick as I wanted or a double-jump not executing for some reason.

Great game overall and I feel it's a little underappreciated at this point.

(Better than The Messenger imo and at least on par with the quality of HUNTDOWN, which was one of my favorite games of 2020).

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As soon as they announced the online-focus, I was out for good.