Giant Bombcast 593
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Giant Bomb Crime Crew
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Away seems to have a bit of a Tokyo Jungle vibe to it. So, I'm sold.
"Hey, Deacon! It's your buddy, Boozer. Wanna go bowling?"
"Are you fucking kidding me? I'm in the middle of something, goddamnit! My axe is literally buried in a dude's skull right this very moment."
"Whoa! Who pissed in your cornflakes? Whatever, man."
Yeah, if you can't turn off that radio, I don't think I want to play this game.
I'm really curious as to what the All-Digital Xbox will be. Is it meant to focus on streaming or digital downloads? As such, will they finally slap a 4TB drive in the thing or, if the aim is streaming, will they go with a smaller 500GB SSD to (hopefully) eliminate UI sluggishness? And, while it won't have a disc drive integrated, would anything stop them from supporting an external drive, like for those people who already have a library of physical games but need a new Xbox (assuming the All-Digital SKU is meant to replace the standard XB1 S SKU)?
Where the Epic store is concerned, while I have an issue with some of their policies and the lack of features, those are potentially things that can and may be addressed in the future. If I'm honest, my main objection is that I just don't want to deal with multiple launchers, multiple accounts, and spreading my library (not to mention my billing information) across them. So I don't mind waiting six months to a year. Ideally, Valve will step up their game and start pushing back. But even if they don't...my relationship with Steam is that of a dead marriage, where I'm no longer in love with them, but I'm content enough that I can accept the unpleasant reality that I'm too old and tired to deal with the bullshit of someone new.
And I am the only one who kept expecting to hear Paul Stanley scream, "Hey, listen...I do COCAINE!" Because all I could think about while listening to that was Dr. Rockso. "Anybody here like to get HIGH?! You know I like to get high, because I do COCAINE!"
I'm genuinely curious what elements of recent loot-shooters people want/expect in a new Borderlands. Always online? Daily/weekly challenges that demand you keep playing (or, more specifically, grinding) to keep up with the herd or fall behind and stop caring? Micro-transactions out the ass? A community that can bitch about the quality, or lack thereof, of the skins, dances and emotes? Story and characters that are pushed so far into the background that they might as well not even exist, with the sole focus of the game being the loot grind? What are the compelling aspects of Destiny, The Division, and/or Anthem that should make their way into Borderlands 3?
As far as I'm concerned, Borderlands (mostly just the first one) is the one game to actually nail the concept of a loot-shooter. And, regardless of whether you love it or hate it, Borderlands has personality, some memorable missions and NPCs, which can't really be said about those other games.
Also, it was little odd hearing Jeff championing the idea of a social hub and gear that shows off your character's achievements given his propensity for playing games almost exclusively solo.
@elite49: If Avalanche is mostly just building a massive open world (with id Software of Bethesda responsible for filling that world with reasons to explore it) and bringing some of their flair for versatile dumb fun gameplay to the table, then I'm optimistic.
I think people overrated Avalanche. They've made one really good game (Renegade Ops), one game that wasn't amazing but it was just wonderfully dumb fun (Just Cause 2, which was vastly better than the previous one), and then a handful of competent games that were kind of tedious and didn't live up to their potential (everything else). I get hoping for the best, but it's strange that people seem to expect more just because it's Avalanche, despite the fact that most of their games feel half-baked, lacking the depth, variety and refinement that might make them really special.
I get a real Metal Gear Survive vibe from this: lots of potential and some really cool ideas/systems, but just thoroughly botched execution. Whether it's a lack of vision, budget, or just talent...who can say? But, like with Metal Gear Survive, even knowing this will be trash, I still kinda want to poke at it. When it's on sale for under ten bucks.
I will say, if the one thing that comes out of this game is future AI has the intelligence to climb on top of a van to shoot down at the jerkwad hiding behind it, Square Enix will deserve some serious respect for that one glorious achievement. The Division 2 AI is good at flanking, but I've yet to see one jump on top of the vehicle I'm taking cover behind and just start unloading into my dome.
I was getting more of a scumfuck Kurt Russell vibe from Jeff's character. Like, Kurt Russell's dirtbag brother who lives in a trailer park, collecting disability on a fake injury, and always has these scams for how to make some fast cash - starting with going door-to-door in the neighborhood and asking everyone if they have any scrap metal they need hauled away. The kind of dude who has a beer for breakfast.
Ubisoft makes the Mexican food of video games: the core components are pretty the same across the board, so you kinda know what to expect regardless of the name they slap on it, yet, despite this lack of variety, damned if you don't want to consume it anyway. And sometimes it's exactly what you're craving and it really hits the spot.
When the thing that's most praise-worthy about a BioWare game is the level of cosmetic customization...it's over.
Use your keyboard!
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