Games Played in 2020

For the last couple of years I've been documenting every time I play a game and what I thought about it during that session. You can see all the previous lists here.

A session can be anywhere from a few minutes to many hours. Sessions that last longer than one block of time (illustrated below) are counted for each block individually. Sessions that cross over a block (like from 2:30 to 4) count towards the one that more time was spent in.

This will be unedited and likely full of typos and misspellings. The descriptions of my sessions may include story spoilers. Any spoilers will NOT be marked.

Here's the break down of the time of day:

TimeTermTimeTerm
12am to 3am Midnight Noon to 3pm Afternoon
3am to 6am Early Morning 3pm to 6pm Early Evening
6am to 9am Morning 6pm to 9pm Evening
9am to Noon Late Morning 9pm to 12am Late Evening

List items

  • Played: 1/1. Evening. PC Steam. Enjoyed.

    Continuing the playthrough with my partner from last year. We near the end of the Day 2. This game is extremely good!

    ~~~

    Played: 1/2. Evening.

    We started Day 3.

    ~~~

    Played: 1/5. Late Evening.

    We met the cryptozoologist. It's great!!!

    ~~~

    Played: 1/8. Evening.

    We met the speed punks who want to set up a speed lab in the church, and found a dead body.

    ~~~

    Played: 1/14. Evening.

    ~~~

    Played: 1/14. Late Evening.

    We did a lot! Finished up most of the stuff at the church, did most of the cryptozoologist stuff, then actually got the body down. We are savescumming a bit and it does seem like that game always gives you a success if you savescum. We did not take the boots.

    This game also really starts throwing level ups at you.

    ~~~

    Played: 1/15. Evening.

    ~~~

    Played: 1/15. Late Evening.

    Started Day 4. Found the pinball secret.

    ~~~

    Played: 1/16. Late Evening.

    There was a loud sound. It turned out ok...

    ~~~

    Played: 1/21. Late Evening.

    Hot on the trail of Ruby. Probably should have had been doing this earlier. Whoops.

    ~~~

    Played: 1/22. Late Evening.

    We found Ruby. She got away. I think it was the head scab who shot him.

    ~~

    Played: 1/25. Evening.

    We survived the shoot out. Now on the island.

    ~~~

    Finished: 1/28. Late Evening.

    We finished the game! What a fun little reveal at the end. I do wonder how else it could go. We did think it was odd that it had a very jarring cut to credits. Kinda wish it was like a slow pan out and fade to black or something. No epilogue either. Still absolutely fantastic!

    ~~~

  • ~~~~~~~

    Zordak

    ~~~~~~

    Started: 1/2. Early Evening. PC Itch. Enjoyed.

    This is a still-in-development Metroidvania. So far it's pretty snazzy. I don't want to play too much since it's not finished and I don't know how much is there, but it's pretty good so far. a little rough around the edges, but I think I can forgive that!

    ~~~

    Played: 1/2. Early Evening.

    I didn't realize but I actually got to the end of the demo before. I just spent time running around looking for where to go and walked back into the boss room and noticed the "That's all of the demo!" message. Ah well.

    ~~~

  • Played: 1/3. Evening. PC Itch. Enjoyed.

    Discovered that water purifies toxic sludge!

    ~~~

    Played: 1/27. Midnight.

    ~~~

  • Started: 1/4. Early Evening. PC Steam. Mixed.

    This game has a lot of really weird controls that I don't think I'd like were I to play more of it. The wall jumping and shooting feel bad. The telekensis is awkward. I don't know about this one.

    ~~~

  • Played: 1/18. Late Evening. PC Itch. Enjoyed.

    I've been thinking about how to do a speedrun of this game. No one else has from what I can tell.

    ~~~

  • Played: 1/19. Evening. PC EGS. Enjoyed.

    ~~~

    Played: 1/19. Late Evening.

    Decided to jump back into this game. A lot has changed. I had to restart but that's fine since I planned on doing that any. I was able to get to the Bone Hydra and almost beat it.

    ~~~

    Played: 1/20. Late Evening.

    ~~~

    Played: 1/21. Early Evening.

    ~~~

    Played: 1/21. Evening.

    ~~~

    Played: 1/21. Late Evening.

    ~~~

    Played: 1/22. Midnight.

    I was actually able to beat the Bone Hydra. Not once, but 3 times!

    ~~~

    Played: 1/22. Late Morning.

    Was able to get to the 3rd boss. That 3rd area is really rough. They also must have made the Hydra a bit easier. Though I'm no longer playing with those skull options they had before. I still have yet to meet Demeter or get access to fishing. Maybe I should focus more on the gems.

    ~~~

    Played: 1/22. Early Evening.

    ~~~

    Played: 1/22. Evening.

    ~~~

    Played: 1/25. Afternoon.

    ~~~

    Played: 1/25. Early Evening.

    Was able to beat the Minotaur and got to the final zone. That area is extremely tough. I now can get to the boss of the 3rd area pretty regularly too.

    ~~~

    Played: 1/26. Midnight.

    ~~~

    Played: 1/26. Early Evening.

    I've come so incredibly close to actually beating Hades. Fought him twice now. Only seen Demeter once. The fishing is fine. I think it could be a lot better.

    ~~~

    Played: 1/26. Afternoon.

    ~~~

    Played: 1/26. Early Evening.

    I'm trying to max out the hearts with Chaos and even with the egg they do not show.

    ~~~

    Played: 1/27. Midnight.

    Came so close again, but Hades spawned in the level 3 enemies. Which were a major pain.

    ~~~

    Played: 1/28. Early Evening.

    ~~~

    Played: 1/28. Evening.

    Was able to beat Hades... almost. There is a second form... I got my first and second duo boon though. There was a bug where I sold it between levels 3 and 4 and did not receive my money.

    ~~~

    Played: 1/28. Evening.

    Almost beat Hades again! Got to him with all my death defies, but my build wasn't good for enemies that move around a lot.

    ~~~

    Played: 1/29. Early Evening.

    ~~~

    Played: 1/29. Evening.

    ~~~

    Played: 1/30. Early Evening.

    I was able to beat Hades!! Wooo! I had a really good run with Zeus. Now doing the path of punishment stuff, but I may give this game a break.

    ~~~

    Played: 2/1. Midnight.

    ~~~

    Played: 2/1. Early Morning.

    Spent a lot of Titan blood to upgrade the weapon aspects. The new spear is interesting. I am finding even with 1 PoP that I can't get too far beyond the bone hydra.

    ~~~

    Played: 2/1. Early Evening.

    ~~~

    Played: 2/2. Midnight.

    I have the aspect of Hera. It's interesting but it does not mix well with Demeter's cast at all.

    ~~~

  • Started: 2/2. Evening. PC Steam. Mixed.

    This game has a cool idea and an interesting aesthetic, but it falls back on just pretty typical puzzle-platformer and one-hit-death platformer tropes. It isn't very interesting beyond the nifty premise.

    ~~~

    Finished: 2/6. Evening.

    I think this game has a cool gimmick and some good moments, but the actual level design is pretty mediocre and gets tedious towards the end. I'm not sure if it's a good idea executed poorly or is the best one could do with this sort of idea. I'm leaning towards the former because a lot of the puzzles end up being rather simple and instead just require you to execute the steps in the correct order.

    I think it will make for an interesting speedrun (which at the time of this record is already under 13 minutes.) I think it will probably win a some awards since it's concept is clever and it has some nice moments. But I don't think it's a very good or enjoyable.

    The moment-to-moment gameplay is kind of old hat. There are better simple looking puzzle platformers out there that require you to do push boxes and collect keys. That part of the game feels straight out of a 2007 browser game. It's not terrible, but it's nothing special. Sometimes the way it's gimmick and the puzzle-platformer stuff is combined in an interesting way, but then you die because of a tiny error and have to resolve the level.

    It controls pretty finicky too. Usually that's fine, but sometimes the lack of precision will cause an annoying death or put an item in a place you didn't intend.

    The audio for this game is fine. The music is good, if a bit generic, when it's playing. The problem is that the music will stop and you're just left with the sound of wind or other ambience. But that doesn't always happen. In some areas the music seems to loop. I can't tell if that's intentional or not.

    I just didn't like this game very much. Maybe I'll write a review, but it's I don't know if I want to spend the time.

    ~~~

  • Started: 2/2. Late Evening. PC Steam. Enjoyed.

    I haven't really played a pokemon styled game in probably 25 years. This game piqued my interest. It certainly doesn't really explain itself well at the start, but ah well. I'm sure it will in time.

    ~~~

    Played: 2/2. Midnight.

    I think I'm liking this game. Now that I got a little more experience and looked some things up. I still don't really understand the EVs and TVs or whatever they're called. I just know that high green numbers are good. haha.

    ~~~

    Played: 2/5. Midnight.

    ~~~

  • Started: 2/8. Afternoon. PC Steam. Enjoyed.

    This game seems ok. I don't think I agree with the gamefeel thoughts that Ben had in the quicklook, but it's fine so far.

    ~~~

    Played: 2/8. Early Evening. Mixed.

    I don't know, there's something about this game that doesn't feel quite right. I think the level design/path they have you take is more awkward than fluid. Like they put you at a switch that opens a door on the other side of the map rather than the door right in front of you. Then you go to the door it opened and that has a switch that opens the door where the first switch was. You can get around this by using a death warp, but you should have to do that.

    I just got the shurikens and that area sucked. The spikes deal too much damage and the hit box for the character is too deceptive. The swing with the grappling hooks doesn't feel right. Sometimes I can get a lot of momentum and other times none. There's a little jump that they do after you release from a wall and it almost always puts me where I don't want to be. I'd rather it just drop me down.

    ~~~

    Played: 2/9. Midnight.

    I got to the slime boss that they did in the quick look. However I don't have a sword upgrade that I think Ben may have had. Each little slime takes 2 hits to kill and I cannot kill them fast enough without taking tons of damage. They restore very little health on death too. This boss is basically impossible and the way it's saved I cannot leave. I have to beat the boss to get out of here. I'm basically softlocked because I don't have the tools the game expects you to have, but like. they let me get to that point.

    ~~~

  • Started: 2/9. Early Evening. PC Itch. Enjoyed.

    This is a horror metroidvania. Not my usually taste, but it's so far all atmosphere. It's pretty cool so far, but I don't know how far I'll get into it since it's very easy to die.

    ~~~

    Played: 2/9. Evening.

    Part of me was torn because I thought I got myself stuck like in Kunai, but it turns out I just had to explore more. This game definitely wants to be a sort of post apocalyptic Dark Souls of a sorts. It has very Souls-like level design. More than just the "unlock a shortcut" but like "explore to find all the little goodies". I do like how you can peak into a room from a safe location and see what (literally) horrors await you.

    Anyway, I got a rocket launcher and riot shield.

    ~~~

    Played: 2/12. Late Evening.

    A bit lost as to where to go. Apparently I missed a lot in the earlier areas. Fortunately this game is really small. I kinda like that. I'm actually really digging the aesthetic and level design, but I find it hard to play for more than about 45 minutes at a time.

    ~~~

  • Started: 2/10. Midnight. PC Steam. Enjoyed.

    Another metroidvania. This one is a bit more of a traditional metroid-like game. It seems good if a bit janky here and there. It has some really nice art, but there is something about the way it moves that feels off. I've encountered some minor bugs here and there, but nothing that is game breaking.

    I will say the wall jumping feels odd, but I'm generally enjoying it.

    ~~~

    Played: 2/15. Evening.

    I got to a point where I can fight two bosses but I can't really make much progress in either of them.

    ~~~

  • Played: 2/15. Evening. Mobile. Neutral

    I saw a lot of folks talking about this game and new it was some sort of strategy game with cute anime girls. It turns out it's a tower defense game. I could use a good one of those and this seems fine. Though the text is a little too small for my phone. I think I'd rather it on PC or Swtich. But I know it has a gacha component that I will probably not like. Also tooo much tutorial and story for my taste so far, but I'll give it a chance.

    ~~~

    Played: 2/15. Late Evening. Enjoyed.

    Still very early on and the game is very easy. I did get a bunch of the various resources and bought some characters on the random pull. Seemed like the thing to do. I haven't skipped the story, but maybe I should.

    ~~~

    Played: 2/16. Afternoon.

    ~~~

    Played: 2/16. Early Evening.

    The story in this game is pretty generic. The fact that it has a base building element is pretty cool. The TD parts are cool too.

    ~~~

    Played: 2/16. Early Evening.

    ~~~

    Played: 2/16. Evening.

    Got to the introduction of the main villain. She seems cool I guess. The whole story is really generic and not very well told. That said, I am enjoying the gameplay flow and have gotten to missions I can't win right off the bat.

    ~~~

    Played: 2/16. Late Evening.

    I broke down and spent some dang money on this. Only 12 bucks, but still. Also I think I need to get my team all to level 20 before really trying to move on. I guess I hit the grind wall. Boo.

    ~~~

    Played: 2/16. Late Evening.

    ~~~

    Played: 2/17. Midnight.

    ~~~

    Played: 2/17. Late Morning.

    Spend some time playing this at work. Grinding in the background while I did my job. It works...

    ~~~

    Played: 2/17. Afternoon.

    ~~~

    Played: 2/18. Late Morning.

    ~~~

    Played: 2/18. Late Morning.

    ~~~

    Played: 2/18. Afternoon.

    ~~~

    Played: 2/18. Afternoon.

    ~~~

    Played: 2/18. Early Evening.

    ~~~

    Played: 2/19. Late Morning.

    I feel like I'm at the point where I can't seem to defeat any of the levels. Like my guys just can't deal enough damage to even the most basic enemies?

    ~~~

    Played: 2/19. Afternoon.

    Yeah, I'm basically hitting the resource wall. I guess I won't be playing this more than like 30 minutes a day now. Ah well.

    ~~~

    Played: 2/19. Early Evening.

    ~~~

    Played: 2/20. Late Morning.

    ~~~

    Played: 2/20. Late Morning.

    ~~~

    Played: 2/20. Afternoon.

    ~~~

    Played: 2/20. Afternoon.

    ~~~

    Played: 2/20. Early Evening.

    ~~~

    Played: 2/20. Early Evening.

    ~~~

    Played: 2/20. Evening.

    Ok, so... after grinding a bit the game opened up a lot. Now I have a lot of 3 star elites and guys at max level waiting to be upgraded.

    ~~~

    Played: 2/21. Afternoon.

    Just did my daily log in stuff.

    ~~~

    Played: 2/21. Early Evening.

    ...I played for like 2 and half hours because I'm home sick today. I may have spent another 15$ just to see the new folks. I got a summoner lady that seems alright, if a bit tricky to use.

    The game kept crashing on me though!! So I stopped playing.

    ~~~

    Played: 2/22. Afternoon.

    ~~~

    Played: 2/23. Afternoon.

    ~~~