Something went wrong. Try again later

DaMaJaDiZ

This user has not updated recently.

69 0 19 0
Forum Posts Wiki Points Following Followers

"Why the video game industry needs to talk about white men"- Here's looking at you, kid.

While splitting my lunch hour between catching up on GB threads and Twitter links today, I ran across an interesting article about video game violence, and the various defensive actions used in aid of video games that are scapegoated for real world atrocities. Pretty standard stuff for this day and age, right?

The industry has long been haunted by the lazy, causal link between video games and mass murder. The defenders of the industry are acutely aware that as long as video games dominate conversations of national violence, there is no reflection on the culpability of state and corporate sponsored real violence. Instead, virtual violence became a diversionary tactic to avoid such a discussion — the perfect parent-scaring, ratings-grabbing scapegoat. But this has produced a grievous lack of introspection within the industry. Industry defenders wholesale reject any connections between games and gun violence, cutting off internal industry criticism, while, simultaneously, the developers they defend flood the market with the very image the industry is trying to condemn: the white male shooter. White men with guns are everywhere in video games, across all platforms and genres. This industry standard of dismissing its own complicity in gun-violence combines with a similar media standard of privileging white male violence – creating a dangerous, racist double standard the video game industry must confront.

Now, I've cherry picked a couple of paragraphs for the sake of brevity (I've got traffic to wedge myself into), but the full article is linked below.

I suggest reading it in its entirety.

There are several interesting points that I myself hadn't gotten a clear view on during and after the Vice Presidential meetings.

One of which being why so many from the industry automatically shrank away from getting involved in the conversation once it was a put on the table for real discussion instead of the usual finger pointing. What was it that presented such a threat that so many ran and hid behind closed doors, and seemly refused to even acknowledge? In any case, the article presents a fairly compelling answer to that question.

One that understandably, a lot of people aren't going to like.

Certainly internal industry criticism and defense is key in renegotiating the industry’s public image, but Greenberg, newsmedia and the nation at large continue to obscure the white male shooter. Author David Sirota discusses this in a Salon piece, asking “Is it time to profile white men?” Sirota reasons that “because most of the mass shootings in America come at the hands of white men, there would likely be political opposition to [profiling white men] because as opposed to people of color … white men … are the one group that our political system avoids demographically profiling or analytically aggregating in any real way.” Sirota’s piece continues by saying conversations on gun violence should be afforded the proper complexity by including mental health and media violence as factors, but these topics arise only to obscure the privileged status of white male violence: “The demographic at the center of it all is white guys…the one group that gets to avoid being [profiled], which means we are defaulting to a … conversation [that] treats perpetrators as deranged individuals, rather than typical and thus stereotype-justifying representations of an entire demographic.” White male violence, and only white male violence, must be explained via external reasons, never internal.

Read more at

http://venturebeat.com/2013/04/11/why-the-video-game-industry-needs-to-talk-about-white-men/#i2B4v77bpofk781D.99

1 Comments

Journey Medley - Violins & Cosplay - Taylor Davis

(Apotheosis and I Was Born For This)

Perhaps the best thing that I've seen all day. I didn't think that there could be more that one could add to the experience of Journey. That is, until I saw this. The apparent explosion of attractive violin players doing game music aside, I've got the urge to fire up the game and just soak it up again. I hadn't been paying much attention to any of the musical talent inspired by gaming soundtracks really, but I happened to run across Malukah's rendition of the Skyrim theme song on guitar a couple of years ago. Does anyone have suggestions of outstanding pieces by other up and comers doing game soundtrack music? My interest has been piqued.

DiZ

2 Comments

Evil Dead red band trailer 2

Ok. As loathe as I am to gore films, I have simply got to see this. I loved the originals ( lets be real, Evil Dead 1 was terrible. 2 was where it was at) and I have zero expectation for this to mirror the camp or to pay any more homage to the originals other than to flesh out the premise. Knowing where this could and IS going to go is tragically appealing to me. I know that I won't be able to eat, or see another living soul for weeks after. Doesn't matter. I'm prepared to simply piss my pants with this one and live with it.

24 Comments

Sketches in transit by DiZ.

New Hulk sketch. Something to keep me busy on the Train ride into and from Downtown LA. Since all of the kids are out of school, the commute has been nice and less distracting. So I put away the novel that I'm reading, and turned up the ol' Ipod while I scribble away.

No Caption Provided

It's not great, but as a time killer it served it's purpose.

DiZ

1 Comments

Just another day...

NOVEMBER 5, 2012 @ 09:03 AM


Had a bit of a reunion last Friday with the group of friends that could never seem to all get together for about a decade despite all living in the same city. I find it kind of amusing, but that's kind of the way it goes in LA for a lot of people. We've committed to at least doing a monthly thing together, and mostly likely a weekly thing in smaller groups. So to kick it all off, we went to see The Man with the Iron Fist on Friday, and yes, it is as bad / awesome as you would expect. RZA pull that camera back a bit next time. It's your house. Get comfortable.
Russell Crowe seemed like he would be the odd man out in this cast. But in all honesty, he managed to provide much needed gravity to a film that threatened to float away without an anchor. Lucy was fabulous when she didn't need to read shitty scripting, and Batista was a natural fit for his character. This could have been great with a better script, a directorial hand that was sure, and even an attempt to remove American accents from the obviously non American characters. They did after all shoot the fucking thing in China. Let's see what's next for the RZA.
I'd give him another shot. Also, needs less Jamie Chung. She bothers me for some reason.

( Due to an editing snafu on my part, Jamie is now featured at the bottom of the page)

Afterward it was all about pool, booze, and the Laker game. I played like shit, but I was ok with just being with the fellas, and didn't mind stinking up the joint as much.



The pool bar eventually turned into a club, and much fun was had on the dance floor. It was a good time, but I definitely felt like hell over the next 24 hours.




Friday morning I decided to go on a bit of a bus ride. I didn't really have a destination in mind. I was just kind of hungry, and felt like being out and about for a while. After a couple of hours of bus hopping as far west as you can go without ending up in the drink, I headed back to Hollywood for the last leg of the journey. I stopped by a comic book shop (Golden Apple Comics), for old times sake and blew more money than I had intended to spend. But all in all it was worth the stop in just to say Hi.
And then there were Tacos.





Thoughts and more thoughts for those on the East coast.



Dizzle

R.I.P T Dawg. You didn't say much, but you were a rock!

No Caption Provided

12 Comments