Something went wrong. Try again later

dantebk

This user has not updated recently.

295 850 23 15
Forum Posts Wiki Points Following Followers

E3 Quick Impressions: PlayStation Move

I played five games on the new Sony PlayStation Move.  And while I really wanted to be blown away, I left with the feeling that I'd be perfectly happy never playing any of those five games again.  
 
Sports Champions: I played some ping pong here.  It feels pretty good, and is very responsive, but doesn't feel more responsive than ping pong in Wii Sports Resort, which I find more charming by a landslide.  I don't see why this needs to exist. 

Kung Fu Rider: Oh man, this is a weird one. It reminds me of Incredible Crisis or something. I played as an (Asian?) businessman riding an office chair down the street.  I have to steer to pick up money bubbles and avoid obstacles.  If men in suits accost me, I push the Move button to do a spin kick and knock them away.  It was sort of cute in a weird way, but it just didn't work very well.  I found it almost impossible to jump, no matter how hard I flicked the Move controller up.   

Start the Party:  This had the coolest trick of any Move game, but was sadly no fun at all to actually play.  In this game, you see yourself on the screen the whole time and the Move controller becomes some kind of cartoon object.  It looks really awesome, especially if you've ever dreamed of joining the cast of Who Framed Roger Rabbit?.  But the minigames I played with my cartoon objects were really dull.  In the first I used a tennis racket to swat flies (but not red flies!), and the in the second I used a flashlight with a gun to shoot ghosts (but not red ghosts!).  Feh. 

The Shoot:  This is an on-rails shooting game, in which I was shooting cowboy pop-up targets.  When I say "pop-up targets," I mean they are actually cardboard cutouts of cowboys that explode when you hit them.  It's OK I guess, but got dull before the demo was over.  Also, it's hard to duck or dodge when things are being thrown at you.  I started to feel by this point that the Move controller really wasn't that precise.

The Fight:  I really wanted this to be the big hit, as I'd been wishing for something like this, that uses two Move controllers, one in each hand, ever since I played boxing in Wii Sports and lamented the poor nunchukk.  However, it's too slow, and somehow it's kind of dull.  It doesn't seem possible, but it's not as visceral or as exciting as Wii Sports.  It felt like a simulation of a bar fight between two guys so drunk they can barely stand up. Oh, and this game was in 3D.  I almost forgot because it was so inconsequential to the experience, except the game was fuzzy sometimes. 
 
 If you have any questions, comment and I will try to answer.

5 Comments