I didn't play the first Kane & Lynch game, but I'm peripherally aware of it (at least to the extent it was rumored to cause a notorious disagreement that eventually caused Giant Bomb to be a website). I'm considerably more interested in its sequel, Kane & Lynch 2: Dog Days, and checked out the demo at this year's E3. My demo was a single-player (with bots) version of the Fragile Alliance multiplayer mode, in which a group of guys seek to rob a bunch of money and then get away with it. The premise given (I'm not sure if this is variable or not) was that we were actually watching another group of crooks commit a robbery, with the intention of assaulting them and stealing their bounty.
Once you and your crew have successfully gotten the money, you can choose to work together to take out the police and make your getaway, or you can turn traitor, kill your buddies, and take their share for yourself. Since I was playing with bots anyway, it wasn't a very hard decision. As soon as I was in a situation where there were none of my "friends" behind me, I opened fire. They all instantly turned into red dots on my minimap, and alternated between firing back at me and continuing their escape. I took a few down, looted their bodies, and found my own getaway car (I think there are a few). From there, I once again took the low road and chose to betray my driver and keep his portion for myself. In the end, you're ranked in your match by how much money you ended up with, as well as the usual kills/deaths/etc.
The gameplay itself felt solid, if unremarkable. This is a cover-based third-person shooter, and plays as such. What I really liked about the demo was the visual style. It has an interesting sort of washed out color palette, and I do like the shakiness and artifacting that happens when the action gets heavy, as if your viewpoint was that of an unnamed cameraman with an imperfect digital recorded. I wish something of the single-player campaign had also been available, but assuming it's at least competently executed, this feels like a world I'd like to spend some more time in.
If you have any questions, comment and I will try to answer.
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