Dareitus's forum posts

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Dareitus

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#1  Edited By Dareitus

@bigsocrates ^inb4 your reply

While I certainly don't have numbers I'd have to imagine the majority of refunds came from last-gen consoles and as someone who has seen first hand CP2077 running on a One S that shit wasn't even close to what was advertised. Colonial Marines levels of shit. Coupled with them intentionally not showing it to anyone you couldn't help but feel like they knew what they were doing.

Now, no one should have expected it to look 100% like the ads since they were upfront it was mostly PC and some Series X footage (That Series X version that still doesn't exist BTW) this wasn't some like lower graphics settings downgrade it looked like some kind of 360 game in alpha and couldn't maintain 30fps. I understand it worked "fine" on upgraded consoles (haven't seen it myself) but still looked like ass. Regardless, the lower-end consoles are the biggest market. You make it work for them then scale up not the other way around. The noise was loudest because the biggest audience got the most busted version. You get the added nonsense with Sony pulling it because of politics and how they handled refunds more than the actual quality of the game. It was deserving of refunds and Sony wasn't in a place to handle it so had to make an example of CDPR for making them look bad after Sony surely gave them exceptions on cert. [Edit: That is to say, Sony made a bad situation worse by not having proper refund policies and procedures in place and used CDPR as a scapegoat for their own failings]

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Dareitus

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While I didn't experience the connection issues completely preventing play, I'd argue anyone who did get those issues will get to play the game they expect to play when they do get it working (or will get a refund)

As for Cyberpunk, I think it's fair to say that most people came away disappointed even if they did like it. (With 100 hours in myself, it's hard for me to argue there weren't things I liked even if I came away with a generally negative take).

I guess, more importantly, if a friend asked if they should buy Outriders I'd say hell yeah, I'll help you level. If a friend asked if they should buy Cyberpunk I'd tell them to wait til the end of the year at least. If they made it this long they aren't missing out on anything.

But that's just me *shrug* I get why not being able to play at release would put someone off a game for good - being part of the zietgeist is a big part of these online centric games (Its not a service game TM)

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Dareitus

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@bigsocrates: How are you going to start a post about Cyberpunk being treated unfairly and then say it's quality is too complicated to judge while directly comparing it's quality with other games?

It really isn't complicated. It's a videogame. It isn't remarkable in anyway other than the fact that it was marketed extremely aggressively and flopped that much harder as a result. The game itself isn't any more or less complicated than anything else in genre. It's a videogame, and not a particularly good one.




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Dareitus

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@topcyclist: The story can be bad and the game still be fine. I'm around 30 hours in, looping expeditions to unlock the final bit, but I agree with everything OP said and then some. It's not a death knell it is what is. If you come to the game for a story you'll be disappointed. If you come to the game for good 3rd person combat, rewarding loot, satisfying gore, and/or goofing off with friends then you'll enjoy it like I did.

I'd also be remiss to point out your opening implying the OP might be "triggered" or some nonsense is completely unneeded. You can say you liked the story or whatever without some vague notion that someone might have personal issues effecting their judgement. General hint, anytime you feel the need to be like "(not you)" should probably tell you the thing your saying doesn't need to be said.

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Dareitus

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I think, most importantly, the game applies too much writing to your character that you create at the beginning. Its not a custom character that represents me if the person not only acts nothing like me, but like a total asshole.

Multiple times in the early game my character shows a total disregard for human life, both guilty and innocent. A shop keeper gets gunned down and all I have to say is "He was about to show me the good stuff"

How am I supposed to feel like a hero when Im very clearly a douchebag?

Later during a circumstantial hostage rescue the victim says "Please don't hurt me" and I responded "I'm not like that." I couldn't help but feel like I absolutely was like that.

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#6  Edited By Dareitus

The very first thing on the website linked is a red herring argument that isn't entirely based on fact.

"If you buy a book, you own it." Well, no. Not really. You own a physical copy of the book. While you may deface, alter, transfer, burn or sell that book there ARE limitations on what you can do. You cannot resell copies of it, or sell copies of a self-written sequel with the same characters. You don't own the book, you own the pages its printed on.

If these guys are gonna start their page with logical fallacy why would I ever read their (almost definitely shit) book?

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#7  Edited By Dareitus

@bigsocrates: @bigsocrates:

I didnt say "sony is a hardware company with playstation"

Nor did i say "microsoft is a software company with xbox"

Sony is a hardware company. End statement.

Microsoft is a software company. End statement.

Your deeper discussion of subscription models and whatever is just deeper extrapolation of the same argument. Subscriptions are software sales. You're being pedantic.

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Dareitus

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#8  Edited By Dareitus

Completely different companies with different mindsets.
Microsoft is a software first company.
Sony is a hardware first company.

The idea that Microsoft MIGHT sell ES6 on PS5 makes sense for a software company. They sell MS Office for iOS too.
Sony NEEDS Playstation to succeed to stay in the games business. MS can lose the Xbox entirely and still sell on PC. They just don't have the same motivations. Microsoft makes money selling games, selling games on PS5 is selling games, so sell games.

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@landhawk: I'm far enough removed from my one and only play of Blood Money that I'd forgotten that. It's an interesting comparison and I hadn't considered that the finale was the first time you could not kill anyone either.

I guess my thing with Diana is more, benevolent assassin or benevolent illuminati aside, I just I don't see what we have about her specifically to lead us to accept that she's like a "good person." She's good to 47, but even that has it's motivations, originating in a desire to go up the ranks of the ICA. You know, that company that murders people for money.

I guess throughout the series, even before you discover Providence you are murdering "bad people" but nothing about the ICA says the *only* murder bad people right? Surely Diana and 47 have run ops to kill innocent people for cash/political reasons? This all assuming the "canon 47" only kills his targets during missions like a professional. Maybe I'm a cynic but it seemed to me like they wanted a feel good ending for a lady who kills people for money and a hitman. LIke.... they are what they are.

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Dareitus

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@infantpipoc: i mean, the alternate ending is clearly meant to be a non-canon spoof. It's not so much a theory as it just is that - the same piece of dialogue from Codename 47 and him waking up in the same padded room. Does it make sense? No, of course not, again as 47's relationship with Diana and the timeline don't line up but its a goofy thing to think about

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