@Nilo: Dammit, ok, last post, I swear.
I really want to read your post, but I am dead tired, but thank you for writing all of that stuff. I just want to say that my problem wasn't with their opinions on design philosophy, as that's another subject entirely, and indeed that's their opinion. From what I could skim of your post, its about design philosophy and design differences, and GB's discussion and past discussion of this. That's not what this thread was about, but I appreciate your post from what I've read.
This thread was about general lack of homework done by some of the crew members during the podcast (and as later pointed out by others in the thread, this complaint can be extended to Quicklooks), and their tendency to make very factually wrong comments and then run off the rails with them. Sometimes it hits a nerve, sometimes not. Sometimes the OP gets angry about something that he was entirely wrong about, sometimes not. But the complaint as a general issue still stands.
I don't hold their opinions against them, and opinions on general game design is something that is very difficult to be "wrong" about (unless your name is Dean Takahashi). I just wish Patrick wouldn't be so quick to start a hate pile when compared to the rest of the crew, especially if this hate is such a generalized one with internet bias.
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