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DBoy

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DBoy

2153

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101

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Reviews: 6

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#1  Edited By DBoy
@Babble: Of course I was helping my troops in battle, but I wasn't there all the time and could have gone without most of the upgrades for the duration.
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DBoy

2153

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#2  Edited By DBoy
@Babble: Because the upgrades you buy are for Eddie or the Druid Plow and don't have anything to do with the troops you command around during the RTS parts.
 
@Hitchenson: The demo and most of the gameplay videos I saw online are about hack n' slash, while the multiplayer videos are about the RTS elements... I guess that's why people like me got the wrong impression.
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DBoy

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#3  Edited By DBoy

 Last night, I finished Brütal Legend, a game I got last Tuesday. After witnessing all of the tremendous amount of hype surrounding Tim Schafer's heavy metal epic, I was anxious to play through the campaign as superstar roadie Eddie Riggs. Sadly, after an hour or so into the main storyline, my anxiety turned into frustration and disappointment.

As I mentioned, the game starts off with a bang. In fact, if you've played the demo, you know exactly how the game starts off. The first couple of missions after that are pretty cool, as you'll go around fighting off General Lionwhyte's army, all the while recruiting headbangers and others to join your own army, known as Ironheade. The story moves along at a brisk and steady pace until you get to fight Lionwhyte himself. Shortly after that, it slows down to a crawl while you partake in strung-out real-time strategy battles against the Drowned Doom and, finally, Doviculus' army. Although the story is quite good, I felt it was sacrificed along the way for the game's shady gameplay, which seems quite uncharacteristic of Tim Schafer.

Let's talk about that gameplay aspect for a moment. Brütal Legend implements real-time strategy elements, action elements, sandbox elements, role-playing game elements, racing elements and fighting elements, but never quite succeeds at either one of those. It's good to have ambition, but sometimes it's also good to know your limits. The side missions are a total bore and very repetitive. However, I found myself completing each and every one of them (except for the hunting ones) so I could accumulate enough Fire Tributes to upgrade my stuff. Those upgrades would become useless once the RTS gameplay kicked in, which made the side missions seem like a waste of time in the end.

Thankfully, that's not all Brütal Legend has to offer. The game does a great job in paying its respects to heavy metal, as it features a solid soundtrack with over 100 metal songs, and the metal infused world of Bladehenge, where monuments were erected in tribute to the Gods of Metal. There's also the superb cast of characters, including Jack Black as the main protagonist, a surprisingly fluent Ozzy as the Guardian of Metal, Lemmy Kilmister as the Kill Master, Rob Halford as General Lionwhyte and the marvelous Tim Curry as Doviculus.

In the end, however, I am brutally disappointed in Brütal Legend. For a game designed by a man whom I consider to be one of the greatest of all time, it hits somewhat of a sour note. The world, story and characters are quite awesome, but they are overshadowed by bad and indecisive gameplay. I haven't touched the multiplayer aspect, and I don't think I ever will. I feel like I've played enough of it in the campaign. Oh well, better luck next time, Tim.
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DBoy

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#4  Edited By DBoy

I knew what it was 1 minute in the video... :p
But yeah, I'm not getting this, and I think you know why.
By the way, you're starting to look like an Irish version of Alex Navarro. :p

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DBoy

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#5  Edited By DBoy

Just write down what you bought ...  :p

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DBoy

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#6  Edited By DBoy

So much swearing! My Christian ears!
Chardonnay is amazing. Love me some of that once in a while. Might even pick some up over the weekend.
Sorry to hear about the ACL bro, hope that thing doesn't hurt so much now.
Shadow Complex absolutely blew me away. I never expected it to, but damn... really enjoyed it.
I have Tiger Woods 10 on the 360, but I can imagine how much fun it must be on the Wii.
I was exactly like you for Batman: AA, I didn't want it at all when they announced it, but then one of my buddies actually pitched it to me and I ended up buying it. I do not regret my decision one bit. Awesome game and one of my favorites so far this year.
Not at all interested in Muramasa, so I won't comment.  Same for Ninja Gaiden Sigma.
Agree with you on the whole 360 vs PS3 controller issue though. I really cannot get used to the PS3 controller, especially when it comes to shooters.

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DBoy

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#7  Edited By DBoy

I totally agree with you on this one.  The game is simply fantastic.

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DBoy

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#8  Edited By DBoy
@Shadow: That's exactly what I'll do, thanks for the advice.  Now, Harmonix has a job for you.
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DBoy

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#9  Edited By DBoy

 

Well, 09.09.09 has come and gone. Yes, I got it. Yes, I played it. Yes, the game itself is absolutely mind-blowing. However, I sit at my desk, writing this rant / blog to you right now instead of playing it. Why is that? Read on.

Wednesday, at lunch, I went to the closest video game store, which is about a 10-15 minute walk from my job to there, to purchase The Beatles: Rock Band.  That's around 20-30 minutes coming and going, which left me about 10-15 minutes to eat. Anyway, I get there, buy the game with a huge smile on my face and happiness in my heart, and then make my way back to work in time for some Subway. At the end of the day, I make my way home, eat some dinner, and get on the X360 to play some Beatles goodness.

After watching the wonderful intro movie, I plug in my Turtle Beach headset into my controller and, after a few minutes calibrating my audio and video, I'm ready to rock. After selecting the Story mode, the game then informs me that no microphone is connected. I find this kind of weird, since I just connected my headset to my controller. So, I unplug everything and plug it back in. Same message. After a few minutes of swearing at the game and my headset, I decide to go and browse Rock Band's forums on their website to see if there is any information on this type of problem.

I come upon a thread about it and, after reading on, my face drops. The joy I felt during the day turned into frustration and anger. It seems that Harmonix has decided to alienate people who used their headsets to sing in previous games by completely abolishing them. Now, only USB microphones, or the Lips wireless microphones, will work. I would love to meet the person who came up with this brilliant idea and slap the living hell out of him or her. Some might say "Well, you know, people who will buy this type of game will already have USB microphones, so why are you complaining?" After reading some of the other post on forums around the web, including this very site, I can tell you that this is not entirely true. A lot of people still use their headsets to sing in music games, including me, and when Harmonix pulls this type of stunt, they forget about us, about those who don't have the money to purchase the entire boxed set of instruments.  That, to me, is unacceptable.

Nonetheless, now I'm going to buy Lips just so I can get those wireless microphones so I can play The Beatles: Rock Band, which means I'll probably have to skip on a title I wanted to get this year because of that. Although I'm tremendously pissed about this entire situation, I still enjoyed my time on the guitar with the game and cannot wait to sing through the story mode. One thing's for sure, this little misstep will affect my final review of The Beatles: Rock Band for sure. Check back soon for that.

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DBoy

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#10  Edited By DBoy
@Everyones_A_Critic: Well, since I sing and don't play instruments, I did.  The Beatles have some pretty tough harmonies in their songs, so the challenge will be fun.