I was working on a VR development toolkit for Unity and amongst other glitches while attempting to create a "clone object" feature to create clones of objects within the game it instead showered the entire world in an exponentially increasing number of cubes. That as you can imagine destroyed the frame rate so it was this extremely laggy cubes appearing everywhere sort of world.
My Dad on a whim just started playing Burnout Paradise. He put it down after 30 minutes because he didn't like you were in an open world and had to drive to the next race.
I'm sure I've spent at least an hour in a line for some absurd reason but I can't quite remember what on earth it was for. Nothing interesting like a video game but something...
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