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deadward

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2012 finished games

Late start this year, but mostly because I've been playing lots of Skyrim

List items

  • February - 360 -------------------

    Lots of fun, I dig the big dumb action movie vibe.

  • February - 360 --------------------

    Could have used more Lightning, and less everyone else, but I still really love the paradigm battle system. The monster collecting is fun, and it's nice that they allow you to just jump in and go as opposed to holding your hand for 20 hours before the real game starts like in XIII. I'm definitely going to keep playing.

  • February - 360 ----------------------

    I loved the other AC games, especially 2 and Brotherhood, I took my time and did everything, but I found myself really just wanting to burn throug this one. It really shows that this game was made by a bunch of different teams, it's really inconsistent throughout. The whole thing felt a bit unfinished and not as tight as the previous games, and those stupid den defense missions...

  • February - 360 ---------------------

    What a great game! I pretty much loved everything about it, the art is incredible, the music is fantastic, the level design is so good... challenging, but not in a BS kind of way. My favorite game so far this year by far.

  • February - PS3 --------------------

    As much as I love these games from a technical, aesthetic, and adveturey standpoint, I'm over the gunplay.

    No other game game goes so quickly from utterly fantastic, to so frustrating I don't want to play it anymore for me. The guns never feel right to me, and the way the fights are paced just drive me nuts.

    They want you move through the fights at a very specific pace, with no real good indicator of what that pace is until you get surrounded by enemies from behind for staying to far back, or ambushed by spawning enemies for moving ahead to quickly. The "learn by dying" thing just feels out of place here, and it really takes me out of the amazing cinematic feel of the rest of the game.

    Anyway, I don't mean to sound too down on it, it's still a great game. Obviously, that's the way they want it, who am I to tell them how to make a game, I'm just kind of done with it.

  • March - 360 ------------------------

    I really, really liked it, enough to find and do just about everything. If the MMO s anything like this combat-wise, I'm all over it. The premise s fun, the world is well thought out and realized, the combat is fun, and being able to completely re-spec pretty much any time you want s one of the best things ever. About the only complain that I have is that it's too easy on normal, I'd definitely suggest the hard setting (even if it gets a bit BS with one-hit kills on some of the major enemies).

    Totally recommended if you have any kind of loot lust.

  • March - 360 ---------------------

    The SP is more like watching a crazy summer blockbuster than actually playing a game. Play follow the leader for a couple hours, shoot some turrets, and then breach a door. This whole super directed experience is not really my bag. The Spec Ops mode is fun though. Give me a mission and let me go, I don;t need super soldier guy holding my hand the whole time.

    As for MP... I understand people love it, but it's no Battlefield.

  • March - 360 ---------------------

    Loved it from start to finish. I'm an admitted ME fanboy, they can pretty much do no wrong by me. I finished, and wen directly back to the original ME to start a whole new career.

  • March - 360 ----------------------

    Plays well, and has neat guns, but it kind of overstayed its welcome towards the end. Also, the story didn't make a lick of sense to me... Your in a tunnel, now your in an abandoned Costco, now your at an airport, all with , apparently, some reason that could never figure out. Whatever I guess, it was decent enough in the end.

  • March - 360 ---------------------

    Finally finished a renegade playthrough. I kind of burned through it though I guess, didn't get the points for Renegade choices or for having Garrus and Wrex in my party, despite never taking anyone else on any missions. As musch as i love this game, it makes me really appreciate some of the changes theymade in 2 & 3.

    Now to run through ME2 again to get a good save to import into ME3.

  • March - 360 -------------------

    I've played through this game 4 or 5 times at this point, and I'm still finding new stuff. This time I walked in on Legion while he was doing the robot.

    I rebuilt Def Shepard, my main dude, so now I ave a save to import into ME3

  • Mass Effect 3 - April - 360 ------------

    Finished on Insanity with my mported character. Not as frustrating as ME2 on Insanity, but it had it's moments... especially the very, very end where I died numerous times and had to sit through the same cutscene over and over again.

  • April - 360 --------------------------

    I ended up really enjoying Asura's Wrtah, kind of in spite of itself. I never felt like I got a handle on the ground fighting, and if I never have to push "b" as fast as I can again I would be a happy man, but the game gets a pass based on presentation and pure craziness. Just when you think they've reached the limit of crazy, a dude stabs you with a sword long enough to pierce through the other side of the world.

  • April - 360 -----------------------

    The best new STG I've played in a long time. It controls great, has good weapons, and a bunch of sick bosses, and the time mechaninc works for me as well. The story was kind of incomprehensible, but it's presentation and style are top notch all the way. I can't recommend this game enough if you are into STG's.

  • April - 360 ----------------------

    SO much fun! I love the ghost stuff... chasing those little dots trying to shave a fraction of a second off my time is deeply satisfying to me. A great game, teher is no reason not to be playing it

  • April - 360 ----------------------

    Kind of goofy, super derivative, controls like shit, but pretty fun nonetheless. Having the aiming mapped to the left stick almost broke me, but luckily it was fairly easy on the normal mode. I think I'll pass on the hard playthroughs and go back to one of the older Yakuza games.

    This is the first Yakuza game I've ever actually finished, and it got me ithing to try out one of the more traditional games. I have the first and third Yakuza games there on the shelf, but I've never gotten much past the intro on either. I really like the non-zombie killing parts, reminded me a lot of Shenmue

  • April - 360 ---------------------

    Episode 1 - I have really liked most of the Tell Tale episodic stuff so far, but this is a step above so far. It's great to see them tackle something dramatic as opposed to funny, and it's handled very well so far. There's a real weight to the decisions and the way you need to react to situations. I'm also digging the way they give you a little indication whenever you do something that might effect the way the story plays out, i can see myself running through again after finishing the whole thing to see how things change

  • May - 360 -----------------------

    Not as good as the first one, but worth a play through. The fighting is pretty sweet, you have a ton of ways to smoke dudes and it feels good to walk throough a level laying waste to everything in your path. The most interesting thing story-wise were the relics that are scattered around, each one has a fairly detailed description of what it is and it's place in the history of the Darkness... I found myself trying to find them just to hear the stories.

  • May - PC ----------------------

    Despite being supremely frustrated by lag and disconnects for the first week and a half, I find it hard to talk bad about Diablo. On Friday, some magic switch flipped, and I was finally able to play for a good chunk of time. I ended up finishing my normal playthrough with a level 33 monk, and I'm deep into the the first act with a bunch of new characters already. The monk is still my favorite, but I'm really digging the demon hunter as well. I think I'm going to see how far I can get on Hardcore with the DH next.

  • June - 360 ---------------------

    Not terrible, but not very good either. The races in the story mode are pretty repetitive, but there are flashes of both awesome (escaping the avalanche) and terrible (anything that involves dudes shooting at you) thrown in. The worst is the way that you choose cars... Instead of picking your car at the start of a race, you have to drive through a gas station that may or may not even exist on the map while you are actually racing. It was a pain in the ass, I basically played the entire game with the same car, only changing when some story thing forces you to.

  • June - PS3 ---------------------

    Sat down and beat the single player portion.

  • Diablo III - June PC -------------

    After finding out I was playing on the EU server, I switched to the NA servers and had to start over again. Ran through normal with a demon Hunter this time. Way harder than the monk, but also more fun. You need to be on your toes as a DH around some of the bosses and yellow mobs.

  • Diablo III - June - PC -------------

    Finished nightmare mode with the DH. Gets pretty tough later on, especially when you get a yellow or blue mob with the exact wrong set of skills, but I was able to push through.

  • July - 360 -------------------------

    Playing the HD collection, and finished with the "Leaving" ending for the first time. As many time's as I've played this game I always get the ending where James drives himself into the lake at the end... Anyway, the HD collection fucking sucks bad. The game locks up on the first motion of any attack every time, the sound in the cutscenes gets all out of sync, and popping achievements may as well crash the whole thing. Just play it on your Xbox or PS2.

  • September - PS2 ---------------------

    Playing P$ Arena made me want to play P4 again. Finished it with the normal ending, and I have a save ready to go for a run at the true ending.

  • September - PC ---------------------

    gorgeous and very well done. The tone and writing style reminded me a lot of Cloud Atlas

  • September - 360 --------------------

    I liked the first one better, but overall a pretty great game. I love the look and feel of these games, the whole thing really works for me. The fighting is tight, other than a few places where there is just too much crap going on, and the addition of loot works for me. It's wierd, but my favorite thing is probably the slick way they drop you into the game from the start menu

  • October - PC ------------------------

    Man... I love these games. I finished my first playthrough as an engineer and immediately jumped into a new game

  • Got me pretty much in the same way the last one did. I finished as a level 35 Gunzerker and jumped right into a new game +. There were some truly funny moments, especially with the talking guns

  • November - PS3 --------------------------

    This game is fucking fantastic, I can't get enough it. It controls great, is batshit crazy, and I can run around Tokyo as a porcupine with a sun hat on. GOTY

  • December - 360

  • December - PS3

  • December - PS3