I played it online in one sitting, but didn't realize the people I met in the game were humans until looking the game up online afterwards and being bombarbed by overwhelming positive reviews, especially regarding that aspect. I mostly stuck by my partner in the game for the jump juice. I thought it was a CPU showing me the critical path through the game, since I had to break away from it to grab the the collectible relics.
It's hard to find even a "This game sucks, it has no headshots" type comment on the internet about this game. Universal, gushing praise everywhere. I've never seen anything like the reaction to this game. I lovedFlower, but didn't understand this one. Everyone else seems to have had some deep, emotional, transcendent experience with this game that I completely whiffed on. I thought this game had some nice visuals at time and great music, but was overall fairly boring to sit through. It's as if Passage went on for 2 hours. Both games consist mostly of moving your character slowly in one direction, but Passage gets the point across in 5 minutes while Journey takes much longer. Am I really the only one who didn't "get it"?
Flight sim forums are butthurt about the small scale and lack of focus on simulation. Casual gamers haven't even heard about this game. It looks like Pilotwings/Wii Sports Resort taken into the real world, a game I guess there isn't a market for. Exploring Wuhu Island and collecting all the white balloons in Wii Sports Resort was one of the most memorable moments of this entire generation. I can't wait to dump a bunch of money into DLC before this is inevitably canned by Microsoft.
I'm not sure if there is a reason for this, but I couldn't find this issue with any other game. The "Reviews" tab isn't showing up in the sidebar for Entropia Universe. I've added a few pictures, a description, and a release to see if that was the problem but still nothing. I was able to write a review by appending "/user-reviews/" to the URL and wrote a review.