Changes wishlist:
-Yun's genei-jin damage reduced; overall meter gaining abilites reduced as well
-Yun palm hitbox reduced
-Yun command grab range nerfed
-Fei Long damage reduction on rekkakens
-Fei Long can't combo into sweep
-Buff Hakan's non-oiled spd range
-Bring back Rose 0 frame ultra 2
-Honda gets more damage on HHS
-Nerf viper's neutral jump RH
-Give T.Hawk a BNB off his light punches
-Oni needs to not be dependant on gamble mixups, make his specials more solid.
-E. Ryu needs his wheel kicks to be buffed, otherwise hes just a shitty ryu
-Makoto needs a nerf on standing medium punch (either DMG or hitbox)
-Give back Geif's knockdown from ex green hand but SLIGHTly reduce light spd range (if its that big a deal, increase the damage on the light spd as a balance)
-Akuma needs to not have a 0 frame super, it's a little ridiculous, that or damage nerf on his hp.srk
-Nerf Fei's chicken wings, only let his ex have that much invincibility, his other chicken wings should have only like 2-3 frames, not on startup either.
-Ken shouldn't be able to srk FADC into full ultra, its too much damage for a safe gamble.
-Bring back balrog's original headbutt properties and bring back his damage on juggled ultras.
-Take out sagat being able to FADC backdash > ultra.
-Make Rufus' ultra 2 anti-air again.
-Give Dee Jay a damage boost
-Give Fuerte one solid BnB off his lp
-Make Guile's sonic booms do just a tad more damage, maybe like just 10 more.
-Nerf Cammy's ridiculous combo damage.
-Give Dan one solid BnB of a light normal
-Bring back rose's original slide frame advantage (geif can spd her on hit if it isn't absolutely max range)
-Juri needs to acquire her fireballs faster, the initial stacking of them takes too long.
-Ibuki needs her vortex to be as it was in Super.
So yeah, overall i'd say AE as of right now is a bit of a mess looking at this list.
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