When Todd Howard was discussing Skyrim, he mentioned that the Gamebryo engine was merely the rendering device for the Fallout games, and that Bethesda had done the majority of the coding on the engine running the game processes.
So while everyone was giving the Gamebryo engine shit (myself included), it really had more to do with Bethesda.
I thought the demo for Catherine ran very well, so maybe Gamebryo isn't as bad as we thought.
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