Whew. The Amiibo I sent Drew got there in one piece! Now the big question remains: what version Miku backpack hanger did he get? It's a blind package, and I didn't open it when I sent it to him, lol.
I've never seen a single game of any moba played where people weren't obnoxious in chat, is that just like a meme now or do these games just attract awful people?
The latter.
I would say around 1 in 3 public matches has a teammate just flipping out on the team for no reason even if your team is doing well.
Wait, there's progression elements wherein a hero you play for the first time will not be nearly as good as your main even if they were perfectly balanced? Wow. I forget how shit other MOBAs are sometimes, I heard League had a similar thing in like Runes or something. Glad Blizzard didn't go down that road, it's a shit road to go down.
HotS already has something similar. You don't have all of your skill upgrades unlocked until you reach a certain character level, IIRC. Also, you can't use the heroes in HotS at all unless they are in the free rotation or you've bought them with whatever they call the points in HotS.
Dota 2 is the only Lords Management game I know of with monetization that doesn't have an effect on the actual gameplay... and, thus, the only one I can tolerate.
I agree with you guys in principle, though the biggest buff you're going to get on a character with maxed mastery (+10% match XP) doesn't seem completely game-breaking. It's a fairly benign tradeoff for making all the heroes free, but yeah, any imbalance in a game with such dense competitive mechanics is a bummer by default. Dota is the one true game etc. etc.
There are also people with just stacked decks that are super rough on new players.
Also @danryckert misspelled that dude's name, and I got a bunch of hits. The most relevant one is probably his Twitter, which links to a now defunct Gamespot account.
https://twitter.com/embiggenator
Hopefully it's actually the guy? We could have another Patrick Delia on our hands.
Not to be creepy but this is him https://www.facebook.com/Wootex
Being a Gear VR owner, I can honestly say I'm very excited to see what "bigger" games feel like in VR. But they're right, there's no way that this would demo well without actually trying it.
Also, I have strong VR legs, I hope that some developers take off the training wheels and let you move around freely and quickly.
Have you tried an Oculus yet? I'm just wondering how they compare.
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