GOTY 2016 (work in progress)
A few honorable mentions to get out of the way: I burned out on The Witness, but I still hope to return to the island and relearn its language one day. Blood & Wine wasn’t as memorable to me as the main quest in Hearts of Stone, but it still gave me another excuse to revisit my favorite RPG of all time. Quantum Break was a largely forgettable Remedy romp that made me crave an Alan Wake 2 in the same sexy engine. Killer Instinct reached its third (and final?) season and successfully made me feel like a badass even though I know next to nothing about fighting games. Rainbow Six Siege is one of the most unique tactical shooters I’ve ever played and, even though it technically came out last year, continued dev support ensured that the game had healthy legs in 2016. I have no means of playing Rez Infinite, but I assume it's as godly as ever.