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The good times can roll, just not with strangers
There's a dreadful feeling one can have when wanting to play a game but not being able to: Like a horror game that's too intense or a fighting game when on a losing streak. In the case of Back 4 Bloo...
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Its story does the gameplay no favors, but solid puzzles with strong execution and programming makes worth experiencing.
Labelling Superliminal in a few words is a challenge because it’s not entirely a puzzle game and not wholly a guided exploration game. Both elements flow between one another without much fanfar...
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While puzzle-combat is a fun new idea in this delightful adventure, I wish it stayed as involved in all types of battles
If there's a game I've played in recent years that defines 'a fun time, but-' to the letter in my books, it'd be Paper Mario: The Origami King. It's a grand adventure that's colourful, well-written, ...
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You're in for a quiet, lovely good time! Just be mindful of some obvious quality of life being skipped
Trying to review Animal Crossing is like reviewing a local diner that's reworked part of its menu: There are some new flavours and features, but you're no stranger to the rest. If you're familiar with...
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I like Xenoblade Chronicles (Definitive Edition), but I won't be finishing it
Xenoblade Chronicles (Definitive Edition) on paper and in practice has many things I enjoy going for it: A fantastic soundtrack, an earnest (though riff-worthy) voice cast, big maps to explore in a un...
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Feels good, sounds good, plays good - Still a winner despite lacking variety during runs
A game feeling ‘good’ to play has universal definitions depending on what genre you’re talking about: Platformers should have tight, responsive controls, fighters/beat em’ ups...
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What lacks in direct input and influence is saved by good writing, acting and a interesting concept
Calling The Flower Collectors a detective mystery game is like calling cheesecake a health food; the components that make it means you’re correct but mostly on a technicality. This isn’t ...
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Paradise Killer, aka 'More passive than Columbo' [Early thoughts]
A warning in advance, I don't have a terrible lot of nice things to say about Paradise Killer, and I feel bad about that since the game starts so strongly and with such good first impressions: It has ...
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You may be driven mad by the bats and puzzles, but there's still satisfaction to be found
There’s a fine and often foggy line when it comes to games designed to be challenging, having to balance providing enough tools, mechanics and means for the player while also pressing them to ef...
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So I've been playing Paper Mario: The Origami King... [Early thoughts]
[I’ve only just begun the chapter for the purple streamer, so there may be new things I’ve yet to see. These are my current loose thoughts on the game; a full review with differing opinions may follow...
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No Man's Sky: Loneliness and the quest to cure it
[Note: This piece contains story spoilers to the Artemis storyline. I haven’t completed the game yet, but this was such a big event that I felt like writing about it.]No Man’s Sky getting a narrative ...
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Bosses aside, who's up for another great Doom campaign
[Note: The multiplayer aspect hasn’t interested me nor do I have anyone to play it with, so that’s why it won’t be covered in this review.]For as much as I dislike relying on compari...
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So I've been playing some Outer Wilds... [Thoughts/early review]
[If you'd like to watch some gameplay and listen to an audio reading of this, following this link if the embedded video isn't working.]It’s difficult to talk about Outer Wilds without addres...
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Some words about: Baba is You
[I’ve been unable to finish Baba is You so giving it a full review doesn’t feel right (at least for me). I still wanted to talk about it so blog-style it is. If you’d like to watch some gameplay while...
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Deep Rock Galactic review
[There's no entry for the game on the wiki and the site won't let me make one so I can't properly post this under the review section, so blog it is.]Cooperative games tend to fall under two distinct s...
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