The movement solution is real smart, and they're doing interesting things with the scale of the world, but that combat... woof.
I played my first VR games today, Hypercube, Eve Valkyrie and Climb. All three where very fun from the jump. Those games seem like modern console/PC gametypes brought to VR. Gollem's swordplay, on the other hand, looks like Kinect/Wii games brought to VR.
@atomic_olive: a series I've always wanted on Giant Bomb: community/known people unpack the more-complicated games they don't get to cover deeply. Other games: EVE, ARMA, Star Citizen etc.
A show-and-tell from the community for really deep games.
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