Unprofessional Fridays: 12/08/2017
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Electronic Arts makes missteps at every turn in this fundamentally flawed follow-up.
This rollercoaster ride of a turn-based strategy game starts out almost impossibly strong, but by the end I mostly wished it'd been over three hours earlier.
Call of Duty's return to World War II looks great, but feels flat and uninspired from start to finish.
Definitely need some guidance / help in terms of moving on past beginner level (ie. how to get sentinels, archwing, etc.), as well as running with a friendly group of players. IGN: dumb_as_rocks
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