elyk247's forum posts

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elyk247

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I came to love Gwent in The Witcher 3 once I realized how it all worked after 30+ hours.

The dice poker in The Witcher 1 and 2 was 100X worse than Gwent ever was in my opinion. I must've played Foltest 100+ times in the first game.

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elyk247

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You can't replay the actual story missions to my knowledge. You can however revisit certain levels using the enigma machine to find collectibles and uber-commander cards.

You'd need to load a save to or before the story mission to see it again.

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elyk247

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  1. The Legend of Zelda: Breath of the Wild
  2. Horizon: Zero Dawn
  3. PlayerUnkown's Battlegrounds
  4. Persona 5
  5. The Evil Within 2
  6. Resident Evil VII biohazard
  7. Hollow Knight
  8. Yakuza 0
  9. Uncharted: The Lost Legacy
  10. Typeshift
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elyk247

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While it's no doubt a great selection of games, I think not having Super Mario-All Stars, Mortal Kombat 2, Ultimate Mortal Kombat 3, Chrono Trigger, Final Fantasy II, Donkey Kong Country 2 & 3, and Pilotwings, are all some pretty glaring omissions. Especially when a game that was never released like Star Fox 2 is included.

I also think things like Uniracers, Killer Instinct, Mega Man X2 and X3, Sim City, Super Bomberman, and Illusion of Gaia could have made it.

Then again, do we know how much memory this Mini-SNES has?

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elyk247

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I thought you were gonna say it trolls you by having 6-7 sub-stories tied to it. It probably took 4-5 hours plus the help of the a guide to be able to distinguish between certain voices. Maybe it's a cultural thing and my untrained American ear was the problem, but I struggled waaaay too much with trying to discern if the voice I was hearing was a new voice or not.

This was my first Yakuza game ever and sub-stories were my favorite part of the game, but as amazing as the Call Dating ones are, they can really try your patience.

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elyk247

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I can remember losing weeks worth of progress in a couple of old PS2 games. My previously used memory card erased everything in an instant. Resident Evil 4 saves (including my 3/4 done professional play-through so I never got to use that damn plasma gun), complete games of God of War 1 and 2, all my MGS3 Subsistence data, a game save about halfway through Okami (which was a lot of playtime), all 3 Ratchet and Clank games, and my complete Bully save. I was around 13-14 at the time so it wasn't too soul crushing considering I was about to get a 360 anyway, but it still hurt.

I also had a hell of time finding a VMU around town when I got my Dreamcast in the winter of 2001 and Sega had started to pack it in. So I would play Marvel vs. Capcom 2 for hours and know that I'd have to unlock certain characters all over again. Not really lost saves, but I remember there be an element of randomness to how new characters were unlocked and it took me a while to get them all.

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elyk247

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75 Dollar Bill is a weird mix of African rhythms and guitars.

https://www.youtube.com/watch?v=vuC_1S7d6rY

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elyk247

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@lawgamer: Man you hit the nail on the head regarding how those audio logs were presented. I just got into the habit of listening to each one standing still as I got them so as not to trigger any other dialogue. That stuff was so poorly executed.

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elyk247

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  1. Mass Effect 2
  2. The Elder Scrolls IV: Oblivion
  3. Call of Duty 4: Modern Warfare
  4. Gears of War
  5. Viva Piñata
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elyk247

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#10  Edited By elyk247

I can remember playing Ninja Gaiden Black when I was 10-11. I couldn't even beat the 2nd boss on the Ninja Dog difficulty. That game made me want to throw the controller at the TV. I also remember playing older PS1 games like Mega Man Legends, Digimon World 2, and Final Fantasy Tactics as games I really hated as a kid due to the punishing difficulties.

Nowadays I feel like if a game is too frustrating I don't want to play it anymore like with The Witness. I don't have masochistic tendencies when it comes to video games; if a game is too difficult in a way that makes me resent it, that's when I stop altogether.