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emfromthesea

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Me Vs Steam: Week One

No steps forward, Three steps back..

I'm sure some of you probably anticipated this. Alas, I couldn't resist the temptation of purchasing steam games. This week I bought 3 new ones. Spelunky, Rogue Legacy and Symphony. All of which will be added to the list. Nothing to subtract I'm afraid, as the only other game I've been playing this week was a little bit of Payday: The Heist. The rest of my time has been sunk into Rogue Legacy, Spelunky and Symphony, with some PS3 gaming as well. I don't think I've played enough Spelunky to comment on it, but I can give my thoughts so far on both Symphony and Rogue Legacy.

I love the aesthetic of this game. All the little particle effects when firing your weapon, destroying an enemy or simply watching the music play are wonderful. That being said, with only a few hours in I'm beginning to get a little tired of doing the same thing again and again. There's the occasional new enemy type but they don't make a drastic change to the formula. I'll see what I think of the other bosses, weapons and difficulties before giving my final opinion on the game.
I love the aesthetic of this game. All the little particle effects when firing your weapon, destroying an enemy or simply watching the music play are wonderful. That being said, with only a few hours in I'm beginning to get a little tired of doing the same thing again and again. There's the occasional new enemy type but they don't make a drastic change to the formula. I'll see what I think of the other bosses, weapons and difficulties before giving my final opinion on the game.

Yo, this game is ADDICTING. It's mechanics of giving you short bursts of success, slowly progressing further and further with each try is a masterful way of rewarding the player but also hindering him/her from completing the game too quickly. I kinda wish there was more differentiation between the weapons and armour, but I still haven't seen any of the late-game tier stuff so I could be pleasantly surprised. Needless to say, I'm looking forward to playing more.
Yo, this game is ADDICTING. It's mechanics of giving you short bursts of success, slowly progressing further and further with each try is a masterful way of rewarding the player but also hindering him/her from completing the game too quickly. I kinda wish there was more differentiation between the weapons and armour, but I still haven't seen any of the late-game tier stuff so I could be pleasantly surprised. Needless to say, I'm looking forward to playing more.

And here's the "proof" of the time I've sunk into the aforementioned games.

No Caption Provided

Not a great week in terms of progress, but I won't let that stop me. I've already lined up a few games to play this week, mainly the first Half Life game and Cave Story+. So, until next week, keep on playing those steam games fellow GiantBomb fans~

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