I think this is just a plea for the endurance run in disguise.
Ha, I hadn't actually been thinking that during the original post, but upon consideration, you have a point. An endurance run, for whatever the time sink it may be, is guaranteed daily content. Maybe the page views don't bear out the time, but it certainly makes the site feel more content rich.
I totally agree, although the term endurance run raises the expectations alittle too far in my opinion. Perhaps a video feature specific to one member? I wouldn't mind watching Jeff (or any one of the GB staff) play a runthrough of Amnesia and put that up onto the site (or even better, stream it). Even if it's once or twice a week of 20-40 minute segments, would be great content and hell doesn't even require the person to be at the office. All you need is a webcam and something like XSplit. Other ideas include possibly some sc2 laddering from Brad, or maybe Vinny doing a runthrough of some old rpg. Honestly it doesn't matter what it is, because most of the community will watch it for their personalities anyway.
@Raven10: I also think the sheer amount of predictability in what software may be announced is also a part of this. Hell, I didn't know a damn thing about a new splinter cell before e3, but I honestly wasn't surprised one bit when I saw it
Same goes for medal of honor.
Same goes for call of duty BO2.
Same goes for New Super Mario Bros WiiU (or whatever its called).
@endless_void:The "mainstream-ification" has only to do with where the business has been going. I think Jeff illustrated it pretty well when he described this years conferences as average. As a long-time E3 participant he's just used to this stuff. Remember things like how Sonys conferences used to be like 50% showing numbers and talking about how PS2 was awesome. The shows have never been anything amazing, all the hype was just the game reveals (which again, now are already revealed during broadcasted pre-shows etc).
I think the mainstream audiences have become a major part of the video game industry, products like wii fit, dance central, appeal to them, etc. What I find peculiar is that this is a convention attracting a majority of core games (being most of the press and the thousands of us watching this online)....However I feel like the focus at these conferences is that mainstream content, which isn't geared for the dedicated gamers like us.
Perhaps the reasoning behind this kind of content being shown is companies like Sony wanted to avoid the company's earnings reports (which I actually enjoyed listening to) and replaced that with things like ps move titles or the party games. I'm just thinking back to the 2006 conferences and even though Sony made a joke of themselves at that conference, I still feel like the big three had something to show and it was exciting. 2006 marked the year of a new generation of consoles as well which automatically made it filled with lots of hardware announcements and we were finally shown what these new consoles were capable of. 2005 was the same for microsoft. I just hope when ps4/next xbox is announced, that the shift in focus is back onto the core gamer.
The reason E3 lost is hype is pretty simple. Broadcasting. It's just a lesson of reality now that we as consumers get to see how lame the shows really are instead of just read about "the awesome gaming convention".
Not true, e3 has changed alot since SpikeTV/G4, and web streaming started to bring in huge numbers of people. The big three are realizing that there is no point in appealing specifically to the core audience as mainstream audiences are a large part of the viewership as well. E3 has changed in its definition over the years in terms of the convention as well. Pre-2007 e3 was still the best kind, after the convention was scaled to be much smaller, the ESA has been trying to find something inbetween the pre-2007 e3 and the 2007 e3, which were a huggggeeeee contrast.