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Eribuster

Time to mix drinks and change lives.

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Eribuster

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#1  Edited By Eribuster

With Tiger, Tiger!, I thank those that found the bonus area in Stage 2 that shows up on the random map where there are crystals on the right edge of the screen past a red dropping spider. Press right on the screen and you get taken to a bonus screen where ether crystals (that are worth 10x) and spikes shower on you.

ALSO!

https://www.nintendo.com/whatsnew/detail/xenoblade-chronicles-2-director-takahashi-on-first-post-launch-update

In addition to some bug fixes, we will address the following points:

  • An easy mode will be added to Tiger! Tiger!
  • When you press the X button, the Skip Travel screen will open the map to your current location. We hope this will make it easier to spot Skip Travel locations and Salvage Points on the map.
  • An additional 1:1 zoom on the mini map will be displayed by pressing the L Stick. This will allow improved visibility of your surroundings and make it easier to check quest locations.

We will further improve the convenience of the mini map as we add more quests and additional elements for second playthroughs next year for all players (not just those who purchased the Expansion Pass!) We appreciate your continued patience.

  • In your second playthrough, you will be able to have “those” Blades join your party! You can also dispatch Blades like Pyra and Dromarch as a Merc Group, and unlock the “LV 4 Special” of a certain Blade.

Hey, welcome to Nintendo's first Early Access game experience! I kid... but only a little. I still really enjoy this game (and maybe am starting to love it as I slowly make my way through Chapter 4), but it is overwhelming how it feels that this game did not get a Quality of Life UX pass because they needed to make a date. Granted, Xenoblade Chronicles X wasn't exactly friendly either, but XC2 feels markedly more sloppy than the past two XC games to me. Doesn't help that Monolith Soft bolted on more systems to the Xenoblade Chronicles framework.

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Eribuster

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@rorie said:

Super shame. I was thinking of picking this up for playing over the holiday break, but since I only ever play in handheld, I guess I'll skip it!

Aww. No review copy to check out?

For me, portable mode is okay. But I can stomach the wild dips in frame rate and resolution.

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Eribuster

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Austin and Danika are lovely in this. A little critical discussion on the anime boobs, for those that want or don't want to hear talk about it.

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Eribuster

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I like this one sentence from Director Tetsuya Takahashi

The Driver stats are also low in the beginning, so it's enough to just resonate with Common Core Crystals instead of forcing your characters to use Rare or Legendary Core Crystals. In addition, the "Unnamed Core Crystal" that Gramps gives you at the start will always contain a Wind-element Blade with Knuckle Claws, so note that there's no point in trying to reroll this item.

https://www.nintendo.com/whatsnew/detail/xenoblade-chronicles-2-message-from-director-takahashi

Ah, he knows exactly what he's doing to us! (Rerolling is deleting and reinstalling a Japanese mobile game to get a better roll at the first courtesy roll in the game's gacha.)

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Eribuster

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@axersia:Gratz! The gacha Gods have blessed you. I'm gonna keep trying to juice cores with Justice Boosters (I think Light/Dark element up?) and hope I resonate with her.

@instantryan: Oh, that makes sense. That's kinda neat.

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Eribuster

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The changes to the battle system this time around makes it very combo and cancelling heavy. Straight up, if you aren't cancelling, you aren't being efficient. It's neat, but a lot. You're still mashing auto attacks and arts as in Xenoblade 1, so I wouldn't pick it up if you didn't enjoy fighting in the first game.

Small tip, you can cancel your auto-attack chain at the third and final combo by moving a tiny bit. This cancels the lengthy animation that runs to reset the auto-attack chain back to zero. This will speed up auto-attacks and lets you build arts a bit quicker.

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Eribuster

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It's not up on Youtube yet, but Austin and Danika streamed playing a good chunk of the game on Waypoint on December 4th, 2017. I'll link that video once it's archived.

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Eribuster

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@puchiko said:

Does anyone know how to get KOS-MOS? Theres a $500,000 legendary core in Torigoth and i'm tempted to grind money to get that one to see.

RPGsite.net has a list (spoilers)

https://www.rpgsite.net/feature/6418-xenoblade-chronicles-2-rare-blades-guide-all-elements-roles-field-skills-and-where-to-find-every-rare-blade

Short answer: that is a different rare Blade. KOS-MOS is only in the gacha rolls of the cores.

I'd imagine some increasing frustration with the random nature of resonating with Blades. Hopefully there will be a patch down the line that introduces some extra rules that will make getting more or all of the rare Blades much easier. Monolth Soft's initial intent is to make the rare Blades really rare so different players will have different ones to talk about during their playthroughs. I think most of the vocal JRPG fans tend to have completionist compulsions, meaning the low rate of rare Blades will be at least a little frustrating to play with.

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Eribuster

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#9  Edited By Eribuster

@efesell: Ah! I must have missed the control prompt somewhere. EDIT: Ah, yeah. ZR and ZL. I have too much stuff blocking the bottom of my TV.

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Eribuster

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Ah, the "joys" of equipping luck items when you roll the gacha.

Wait, I'm not wrong in thinking that's the case, right?

Nice tip on the boosters. Hopefully someone somewhere will document what they do exactly. (Or maybe it's in the game somewhere.)