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espiox

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Loom

So, I played through Loom yesterday. That right there is a prime example of why you shouldn't set up your game as the first in a trilogy without making sure you'll be able to finish it. The game was short, easy (there's no items to pick up, so everything involves playing music with your stick-thing) and had an ending that didn't exactly resolve everything. It felt like the developers were relying too much on there being a sequel, and this game feels lacking as a result. I didn't hate the game, but it's disappointing for a LucasArts adventure.

I'm gonna spend time today moving some of my game collection from Google Docs to my Collection List here.

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