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Fearbeard

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Fearbeard

885

Forum Posts

3

Wiki Points

4

Followers

Reviews: 0

User Lists: 6

Edited By Fearbeard

Vinny totally wimped out when it came time for him to judge. At least the chat valued success more then style. Naturally if both were successful then Dan would have won with style.

Brad needs to be quicker about acting on opportunities. By the time he decides to act he's already missed his window. Smarter move would have been to take out the guard you lured instead of the stationary one, then you could take out the stationary one and probably get rid of both bodies before the wandering guard returned.

Dan is fun to watch but his tactics are terrible for elusive targets where you can't just reset your mistakes. I doubt he'll ever actually complete one. If he does it will be while dodging a hailstorm of bullets. Also, he really needs to pay attention to the trespassing tag that appears on the minimap. It was pretty obvious he was gonna be in trouble when he walked up to the guards in the attic.

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Fearbeard

885

Forum Posts

3

Wiki Points

4

Followers

Reviews: 0

User Lists: 6

That ending was amazing... Can't wait to play this.

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Fearbeard

885

Forum Posts

3

Wiki Points

4

Followers

Reviews: 0

User Lists: 6

Maybe this will be like a new Robot Alchemic Drive... I still see a lot of potential in VR for controlling characters in 3rd person while looking at the battlefield in first person.

I really want to spectate a DOTA 2 match while having the map splayed out in 3d on the floor with and the ability to walk around it.

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