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felixculpa

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felixculpa

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#1  Edited By felixculpa

Quite excited for what the future Jeff and the team will bring to the site and of course a MASSIVE thank you and best wishes to Vinny, Alex and Brad. I sincerely hope I will get to hear them all on podcast, streams and what have you down the road as guest and what not and maybe even pop back on GB in whatever form the site will take in the future.

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felixculpa

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#2  Edited By felixculpa

Nice write-up! Was an engrossing read. Really interesting points on it being a light resource game and how they take use of that fact in the games design with (i.e. no loads and quick restarts).

Really adore this game.

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felixculpa

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#3  Edited By felixculpa

First thing that came to mind is the genre of EAI (Electro Acoustic Improvisation), more because it can feel so utterly obtuse and unique. It's an interesting genre I can't say I am big listener of though. RYM encapsulates it pretty well with:

EAI (Electroacoustic Improvisation) is a difficult to define style of Free Improvisation characterised by a very slow moving, physical, textured aesthetic, often created using unconventional instruments (like prepared guitars and turntables) processed through a laptop computer. It takes influence from a wide range of improvised music - such as Noise, Drone and experimental Jazz - although the sheer uniqueness of the genre makes it difficult to precisely pin down its development. It maintains a keen underground following worldwide, with labels such as Mego, Improvised Music From Japan and Erstwhile regularly releasing records from many of the key figures in the genre."

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Otherwise I feel weird, can also be something that just kinda plays with a genre in an unexpected way or just manages to convey a certain atmosphere. I think weird, or maybe mysterious rather, fits the music Angelo Badalamenti did for Twin Peaks, even if I think that music is also can be very cosy and kinda fun to listen to (granted its tied so deeply to the surreal and good feel vibes the show has it's hard to separate it from its original context):

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Or say the how the people over at PC Music play around with sugary pop music and maximizes the aesthetics of it to make something new:

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In terms of artists who deal with audiovisual installations/music I think Ryoji Ikeda makes some absolutely hypnotic and really neat work:

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felixculpa

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Best of luck to you and your future endeavors Drew!!!

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felixculpa

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Just got it. Man this game is badass. Great feel, art & sound. Also fuck bats, need to develope some bat-techstat!

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felixculpa

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The student apartment complex I live in here in Gothenburg Sweden has it's own optical fiber net which has 1000 mB up and down - but since I've yet to buy a better router I get 100 mB up and down. Buying a router that can handle 1000 mB is just annoyingly expensive. I am probably am gonna get one which can at least handle 300.

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felixculpa

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felixculpa

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:( Bummer to hear your leaving, you've produced some of my favorite content and highlighted some fantastic games over the years, best of luck on future endeavors - Godspeed Klepek!

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felixculpa

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felixculpa

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First of all, fantastic game. Loved the atmosphere, gameplay, attention to detail and the story overall.

It's interesting to hear so many felt the game was bit creepy and scary and you were expecting something awful. I felt kinda from the get go quite safe and at home in the place. Sure I was a little creepy at times with the lightning, creaking and the light bulb breaking but it just felt like "ohh this is just a little creepy since I'm alone in this big house" I never felt like something more than what happen was gonna happen (I did like leave ALL the lights on though. Felt safer). And I never truly felt that something horrible had happened to Sam. I figured out before hand maybe 40 mins or so before the end that Sam had probably run away with Lonnie. Of course I wasn't sure until the very end but that was my guess for a while.

I found it neat that there's a electricians assessment of the house talking about how there's more wiring than seems apparent in the house (it's find in the dads study) foreboding the fact that there's all these secret rooms where there are more light bulbs --> more wiring.

Really enjoyed the side story stuff as well. The marital troubles between the parents, and dad trouble writing and finding a new publisher. I did however not really pick up on the whole Oscar, Terrence dynamic which is talked about in the thread and wow, what a great side story. Really glad I came here to find out. I had some trouble reading Oscars hand writing so I wasn't clear on all the details from the letters by him I found. Some really dark stuff.

@cyberfunk Ha! I thought the same thing.