fiddlecub

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fiddlecub

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#1  Edited By fiddlecub

@Phatmac said:

WHERE ARE THE DICKS!?!?

My daily mantra.

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fiddlecub

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#2  Edited By fiddlecub

I came for the form. Stayed because you said "nude."

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fiddlecub

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#3  Edited By fiddlecub

@Mourne - Sorry for the additional post. I just wanted to clarify that I don't care who published a game, and anything I write is created in my own head, and based on my interpretation of the game's quality. No other factor is involved. No "reflecting the corporate entity," whatever that means.  
 
And also, Crisis Core rocks. Again, you may hate it, but I am not some lone wolf, crying in the wilderness amongst a bunch of low scores. Our readers sure seem to like it, as it's averaging a 9.2 reader score. Shocking to hear, I know, but sometimes a difference of opinion is just--a difference of opinion. I am never sure why some folks just can't let it be at that, but rather choose to cast dispersion and insults at anyone that does not mirror their own thoughts. Is it the wonder of the Internet, the wonder of human nature, or a combination thereof? 
 
I wish I knew. More precisely, I wish I knew why a game review could inspire people to hate someone. Our worth is not determined by how closely we reflect another's opinions. In fact, I would say that they're completely unrelated ideas. Why must people communicate in such vile ways? Why is civil discussion such a rare event?  
 
It's true that the very nature of my job means that my work is held up for examination. Yet I never imagined how disgusting and hurtful the barrage of hate could become until I started working at GameSpot. I never received death threats over my Monster House review at GameSpy, obviously--no one cared about it. Since working here, I have been called every name, heard appalling things, and been criticized for everything from my use of the word "palette" to my pronunciation of the word "vehicle." People have told me they will cut my throat. They have told me they will seek out and kill my mother (who herself has come across a number of terrible things written about me in various places.) 
 
I always imagined that there was a certain--I dunno--"in it together" mentality at GIantBomb. "Hey--we may disagree, but this site was made specifically so we had a forum for our thoughts. Let's see what grows out of that." But really, it's the same everywhere you go. Someone doesn't say what you wanted to hear, and a cliched jumble of "OMG bias payed off bad writer bad at the game weird taste hates the system" tumbles out.  I can't say how many people have said to me, "How awesome is it that you get to play games all day for a living?" I love what I do and have a great deal of passion for it. And I suppose when I get threats and hate and obnoxiousness, that it hurts precisely because I invest so much in it. But let me say--it doesn't get easier to stomach it for me. It gets harder. It doesn't matter how good I actually am at my job--there will always be a death threat around the corner. I will often make exactly the same points in one of my reviews that someone here will make, and I'll get lambasted for "not getting it" while the GB reviewer will be praised for "bravely speaking his mind." It's the nature of what I do and where I do it. But goddamned if it doesn't start to get to me.  
 
I suppose that's all I had to say. I suppose this is what I get for signing up for Google Alerts--getting emails detailing the most recent hate. At least remember that I am a person. If I've done something to actually deserve the vitriol, by all means, spew it. But before you do, just remember that you're aiming it at a real (and kind) person with heart and soul, not some lifeless effigy hanging from a noose waiting to be burned and tortured. 

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fiddlecub

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#4  Edited By fiddlecub

Hey all, KVO here.  

@I_smell -- Demon's Souls IS wonderful! It isn't as though I am some critical outlier or anything; Demon's Souls was almost universally praised. "Fuck Kevin VanOrd" seems rather insulting, when you're just disagreeing with someone's evaluation of a game. This may surprise you, but I am a person--I think a good one too. And I take pride in what I do, and strive to be good at it.  If you don't like games "like that" at all (I assume you mean RPGs), then why would you read reviews of them? Criticizing me for enjoying a game in a genre I like and you don't seems rather--odd. Would you rather someone that hated RPGs review them instead?

@stratzilla -- I wasn't an English major, though I did pursue such a major at one point. I don't know that there is a "field" of "English major," but critics are not the same as reporters, in the sense that we do not report purely objective and observable events without evaluation or personal interpretation. Critics communicate their experience with the product they evaluate, and give specific reasons for how they reach a particular conclusion. My approach is not "trash," and I find that statement odd, since you criticized me for passing off opinion as fact--but are yourself passing on your own opinion as fact. I think the reviews you mention are actually well-reasoned and display a good command of language, and very clearly state what is good about the game. My experience: most people that don't enjoy any given review weren't told what they wanted to hear. 
 
If you are indeed an English major, you may wish to look into disciplines such as literary criticism and literary theory. In fact, most English majors would recognize that "journalism" is a very broad term that encompasses many disciplines that involve more than just the reporting of facts. I am well-versed in literature and language, and in the studies of them. I think a respectful discussion on the subject between the two of us would be fun and interesting, but I don't know that someone who dismisses my work as "trash" and calls me a fool (and while I cannot calculate the Chandrasekhar limit, I am not a fool) is interested in that. For what it's worth, I think what I have to say is worth more than the "shit" you claim it to be. Though perhaps that's because I think human beings deserve more respect than having their life's work and their greatest passion being called shit. I would hope that an apparently educated user at Giantbomb--a site created specifically so people could say what they think--would have more respect for people that actually then go and say what they think.  
 
Edit: Grammar error.

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fiddlecub

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#5  Edited By fiddlecub
@Coltonio7 said:
" @fiddlecub: On a side-note, Kevin.
 

No Caption Provided
"
That's probably my favorite one lol. 
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#6  Edited By fiddlecub

Hey, KVO here. Jeff and I have a great deal of respect for each other. Reviewers aren't beholden to conform to some universal critical average. If we were, criticism wouldn't exist. If you think the Too Human video had anything to do with criticizing me, you completely missed the point! 
 
I thought the Giant Bomb community adhered to this idea that a reviewer should say exactly what he thinks in a review regardless of what anyone else has to say. Right? Well, that's what I do when I write a review, just like my friends at GB. I mean--c'mon. You're playing both sides--pat one person on the back for saying what he thinks even if unpopular, while raking the other over the coals for saying something that is, in fact, quite in line with what others are saying.  
 
Just apply some gray matter. 

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#7  Edited By fiddlecub

Personally, I wish that the American public school grading system would never be used as a yardstick by which to gauge game review scores. Why? Because by its very nature, it's a system in which over half of its scale means exactly the same thing: failure. It's that system that plants a very disingenuous idea into American gamers' heads about game review scores: that anything below a relatively high score is worth shit. It isn't true of course, but it's an idea that's hard to dispel. There's nothing wrong with Metracritic's system as far as I can tell. The argument that it doesn't compare to the American public school grade system is nonsense; if it did, there would be a huge hole within the scale, because a zero and a 50 would be exactly the same thing, a concept I find rather ridiulous in the realm of scoring. No website has an obligation to adhere to the rules of American public schools (thank God). 


You could argue that 1Up has essentially painted themselves into that corner by using a scale that already has a connotation. I think Metacritic and GameRankings serve as very useful tools to consumers, but I too despise that publishers use them to make important decisions. Every site's scores have different meanings--a 60 at GameSpot means something different than a 60 at IGN for example. I don't understand the ill-will towards Metacritic, however. By nature, they must convert different scoring systems into a 1-100 scale, and if they were to convert A-F scoring systems into the American public school system (and why would anyone think that that system should be used as a universal standard, anyway?), the would not only be disregaring almost half of the scale, but they would be further contributing to the very false belief that the percentages used to calculate school grades should be the standard used to calculate all evaluations. The best thing it to understand the scoring systems of the sites that matter to you and disregard any preconceived notions of what those numbers, stars, or letters meant to you in the past.

For what it's worth, this is, in my opinion, why European sites generally give much lower scores to games than you see from American sites: their schools don't use our bizarre and extremely flawed system, so Europeans do not have the connotations that we have regarding 70% versus 80% versus 90% and so on. And it's why you see so many American publications so seemingly unwilling to use the entirety of their scales--because they still correlate school grades to their own scoring systems, something I believe they shouldn't do. All the hubbub you see over review scores would so often by quelled if people stopped using those public school notions to understand scoring systems that aren't related. 
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fiddlecub

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#8  Edited By fiddlecub

I agree--there's nothing better than simplicity when it's done right, whether it be Mahjong or Plants vs. Zombies. 


And if you think the inFamous demo is great, just wait until you play the full game. It's amazing.
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#9  Edited By fiddlecub

It's great to see that I am getting so much love from the respectful posters in this thread; always a pleasure visiting!

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