FinalDasa's forum posts

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#1 Posted by FinalDasa (3170 posts) -

I have that exact Logitech headset and so far so good. They're pretty comfy, very adjustable, and whenever you can grab them on sale it's totally worth it. They also come with a small USB converter cable if you don't have open headphone and microphone ports.

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#2 Posted by FinalDasa (3170 posts) -

Might have something to do with this:

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#3 Posted by FinalDasa (3170 posts) -

@ripelivejam: Muir was the greatest. Maybe he's too busy with work. I just looked it up and I guess he left Double Fine for Valve, so he's out of state now.

Valve is located up in Bellvue, Washington. Whereas Double Fine was in San Francisco. So before Brad "greatest smile in the business" Muir was pretty close by. Nowadays he'd have to be in town for GDC or something in order to visit.

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#4 Posted by FinalDasa (3170 posts) -

It would be very strange to announce Borderlands 3 at PAX. Even if the panel is streamed that's not what I would label as an ideal marketing moment. E3, or even the weeks prior, would be a much better timing to such an announcement. Borderlands is just too big of a franchise to relegate to PAX imo.

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#5 Posted by FinalDasa (3170 posts) -

It does sort of have it's own show spot. Instead of Film & 40s, it's under Premium Podcasts in the Podcast shows section.

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#6 Posted by FinalDasa (3170 posts) -

*cracks knuckles*

Alright, since you seem more console focused, I'll try and recommend stuff that's either on consoles or that should play pretty well on slightly older PC hardware. Sorry in advance, I will have no clue if this stuff is out for Mac or not.

Age of Empires 2 HD is plenty good and should have a Mac version. It's a great RTS about managing resources, building a small base, and destroying your opponents. Similar to StarCraft. If this is your genre also try Company of Heroes or Rise of Nations. They Are Billions is also somewhat similar, but is more focused on defending the base you build up from zombies.

In the more turn based, cup of tea on a Sunday morning kind of game look into the Total War series. These come out every few years and Total War: Rome and Medieval are both renowned and old enough to run on older PCs. If you can handle beefy graphics try Total War: Shogun. These are turn based grand strategy games with two modes. One is building up towns, creating units, and moving those units around a map and the other is a battle mode where you engage your units in a battle. Think Civ, but with battles you control.

If you're only in a Civ mood, then any of the older Civs back to 3 would be fine. Three might be pushing it on how dated the graphics look, but 4 and 5 were both pretty well liked. Civ V really started off in a different, more stylized, simplified direction. Not easier, just simplified and sleek.

There's a ton more, but it all depends on what kind of strategy sub genre you're into. I think Total War is most accessible when coming in from Civ and should since it's turned based you can take your time with it.

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#7 Posted by FinalDasa (3170 posts) -

Premium subs is a nice payment structure because what GB is selling is content. Specialized videos in addition to the base stuff GB does. That means you aren't paying for buying advice but rather buying into the idea of GB and the people and content they put up.

Compensation for buying a game they recommend or play starts to slip into the area of advertising. Whereas Premium is just selling content, compensation would be direct sales of games. GB wouldn't be encouraged to create good, interesting, or fun content for our money but rather to encourage you to buy a game.

It's too close to directly advertising the games rather than giving a honest opinion. I trust GB to not tell me to buy a game unless they truly enjoyed it, but keeping the sales and advertising arm of running a website separate from editorial is vital to maintain a trusting relationship with the audience.

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#8 Posted by FinalDasa (3170 posts) -

@jesus_phish: I'm not blaming anyone except the people who think these designs are the only way to sell games.

I'm sure there are developers who enjoy creating and adding these designs to their work, and that's fine, but it's hard to believe every developer wants to see yet another barely clothed woman in their game.

Sex sells might be true, but it doesn't have to be the rule games, or any media, lives by. Tomb Raider reinvented itself and took a normally over sexualized character and made her more real and based off of a reality. Not everything needs to go after sex just because it can.

I don't know why this argument stems to comics or specific artists. I'm not belittling every dev or game or studio or publisher who ever decided to put a shorter skirt in their game. I just wish we reflected on it more, asked ourselves why it exists and if it needs to more, instead of just shrugging it off and accepting it as the constant norm.

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#9 Posted by FinalDasa (3170 posts) -

@jesus_phish: That's contradictory. Are the artists doing it for themselves or for the demographics who buy the games?

I highly doubt massive million dollar projects are created solely on the whims of what the artists, or director, or producers want. For one, video games are massively collaborative. Second, games are often created by large companies, who have to appease their publishers, who have to appease console creators and publishing platforms.

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#10 Posted by FinalDasa (3170 posts) -

@casepb: It serves no purpose. Why does it exist? This isn't the mid-90s when every company assumed only 12 year old boys liked video games. I understand that sometimes characters will be sexy or sexual, but when you're making every character that it feels hollow and pointless. I play fighting games to play a fighting game, not to watch watered down porn.

@frostyryan That's just an example. My point is I don't think there's a real need to have every or most women be dressed up like bad Halloween outfit versions of themselves.

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