MW2, campaign *SPOILERS* (maybe)
By fishinwithguns 9 Comments
I beat the Modern Warfare 2 campaign last night. I was blown away. Mostly because I felt really disoriented near the end. Was I supposed to feel that way? Was that a cliffhanger ending? Did it seem at all trippy to any of you? I honestly don't remember all of it, I wasn't in the right state of mind. Should I feel stupid because a game's ending is confusing me more than the ending of Taxi Driver did for about 10 minutes? Am I over-thinking it? Is there anything to get? It's surely not as convoluted and confusing as a Metal Gear Solid story. Should I mention I have ADD?
I think most people who bought MW2 probably went right into the multiplayer modes before trying campaign, I know I did. But the campaign is definitely a dynamic and intense experience to say the least. I'm not gonna say it's "like a movie" because that's not necessarily to the game's credit. It's not like a movie. But it can be very immersive. Some really fucked up things happen. I have to play through it again. It's equally as engaging as the multiplayer, even though it lacks the longevity. I'm just rambling now.
And those ending credits...what the fuck? It's not a bad wtf, just a really unexpected and slightly bizarre way to play out end credits.
I think Infinity Ward, on their website at some point, have mentioned they like to pack in as many "holy shit" moments in their games as possible. I'm sure they actually used the term "holy shit moments" too. They sure delivered in that department. I wasn't the least bit interested in this game when I first saw the footage. I thought I was done with FPSes forever, but Infinity Ward really went above and beyond the call of...something...with this game. It may just be the novelty of it, but I think I'm even more impressed with this as a sequel than I was with Street Fighter IV (my other favorite game).
I'm getting sleepy...yawn...

9 Comments