Now when I mark videos as watched they don't stay that way. Old videos that were already marked as watched still are, though.
Also I don't think tagging people in episodes is going up for moderation, since my older and newer highlights have been approved but not the tagging of people. It's hard to know, because there's no feedback that the operation even worked.
That said, qlcrew is still the best way to watch GB content.
@frostyryan: I think you pretty much nailed it. The most honest way to showcase a game is a demo. Sure, there are still ways to be dishonest doing that, but it's still a better way than a non-interactive way.
Foud this old RPS article about the death of the demo.
"Adverts and trailers don’t tell you the truth, but so often they’re all we get to go on until embargoes lift and launch-day reviews land. In a very fundamental way, such marketing lies about the experience you’re going to have. The camera angles are rarely those you’ll see yourself, while the checkpoints and the chokepoints and the guy named CockLord12 and all the minor irritations (and indeed minor, personal pleasures) you’d experience bear no mention. It sells an idealised version of the game experience, and one that leans far too closely to the movie model – nothing at all to do with the act of playing a videogame."
since the start of the year, I've managed to lose 10kg (~20lb) and was half way to my ideal wheight, but I've been slaking off and feeling demotivated. This seems perfect for me and others in the same situation.
You should probably create a discord channel for the club where we can set goals, motivate each other and even compete
If anyone wants some good routine exercises or workouts that are really good, message me. I'm a former mixed martial arts and jiu-jitsu instructor. I was a fighter and have cornered lots of people/helped them prepare for their fights. I would love to help.
What is your goal, what kind of exercises do you feel like doing and what exercise materials have you got (like rope, dumbbells etc)
So, one of the biggest conclusions I've seen game pundits and gamers say is that Microsoft's press conference was solid and had lots of great games, but, since it didn't give people much reason to buy a X1X, with timed exclusives eventually going to PS4 and most of the games being available on PC, it was overall a failure to do what they needed to do, i.e., sell gamers on the X1X.
Here's why I think that's wrong. Kinda.
While I think a reasonable number of people will be interested in buying an X1X or at least an X1S, be it for backwards compatibility, be it because they don't like PCs (heathens), be it because they like PCs but hate Windows 10 (more on this later), it is, however, safe to assume that the XBOX's install base won't probably grow that much. But here's why I don't think that's a failure for Microsoft:
They are not playing the same game as Sony.
Sony's strategy is basically "good and easy to develop hardware and a big library of good exclusives to push console sales". That has worked to an amazing degree especially compared with the XBOX, 60M of the former to ~26M of the latter(1). So, how can Microsoft turn the tide and win against Sony? Well, they can't. Not in the console selling business. It's too late in this generation to see a turning tide. So the solution is just to pivot, and play a different game entirely.
I think that, while selling consoles is important, that's a secondary goal to Microsoft. I think their primary goal is to sell gamers on the service, so they'll want to play the games sold in the XBOX marketplace. A lot of people who are "throwing shade" are saying "Why would I buy the console if I can play it on PC?" to which the Microsoft answer would be "Please do! Be sure to install Windows 10, though."
See, I think the two major goals of Microsoft are: to increase Windows 10 OS market share and to create a marketplace that can eventually be competitive with Steam (maybe a pipe dream, maybe not.).
Since I don't know much about the viability of the latter, let's talk about the former.
Therefore, all they need to do to achieve at least one goal is to sell people on the games. If they do that, they gain market share either on the console side or in the OS side, while also pushing their marketplace.
So, "bad" for xbox owners, because upping the install base and increasing community size doesn't seem to be the sole priority; good for Microsoft because it's a two pronged and flexible business strategy and good for general gamers (I think), since it increases choice and freedom of where to play games.
So what do you think? Makes sense? Crazy conspiracy?