Gamefly stuff from 2009 with thoughts
Some finished, some not but figured this would be a good way to remember why I need to go back to or avoid it
(will add thoughts later when i have some free time)
Some finished, some not but figured this would be a good way to remember why I need to go back to or avoid it
(will add thoughts later when i have some free time)
Quite a mess for the vehicles, at least the ground combat can be mindlessly enjoyable as you can just keep endlessly shooting off screen to kill enemies.
Really need to update the clunky controls on this, really couldn't get into it as it felt like trying to steer a boat upside down over boulders when trying to move normally, moving fast was like steering 5 upside down boats.
The one thing this game really got good is the verticality of the game world, too bad the rest of the game was meh. Too bad as the concept for the game was a neat game world to see more of.
*spoiler* the wife arm o.O ZOMGWTFBBQ. I really really really really hope that the people from Capcom wrote that & not someone from Grin. It sounds more Japanese wacky than European.
Greatest last stage in a GH game ever with the best song.
Proof that rts games on the console are a nice idea but they really need to make a keyboard/mouse combo via USB for the 360 that can make this work.
Even though this had the mech suits & more diversity outside the buiilding that held most of the first game, it was a game that probably didn't need much of the sequels as the story kind of waters itself to being sillyafter the first one.
Amusing on how it warps reality & the game itself in many ways to break the 4th wall. Too bad it didn't get a bit more polish to it as it was enjoyable but there were many combat areas that could have been better with more diversity.
After playing this alot on Steam & XBox360, thinking of getting it on the PS3 to see it on that system.
Gratuitiously stupid but it had a minigame of pointlessness in the load screen so that counts for 0.0000000001 thing good about it.
Finished but agreeing with bombcast, seeing all these different musicians singing together on the end just didn't make any damn sense.
Interesting idea with faceless protagonist but remembering some of the combat/bossy areas being rather lackluster.
Saw how much this was like the first one, which was fun, & put this one away. Might go back to it again later. Despite both Viva Pinata games being fun, this sequel doesn't deviate enough to change things too much.
Still a favorite, too bad that id Software really got skimpy on the PC collectors edition bonus stuff :(.
Campy but really fun. Announcer was great & glad to see him in the sequel. Reminds me of other open world superhero games where the driving is something to avoid for more fun ways of travel.
A bit repetitive from what I saw of it but rather fun, they did a great job at giving this game a lot of atmosphere & Norse goodness.
Damn evil racist helicopters. Such a great game that embodies 50 Cent's ultimate fantasy instead of performing at some small time show with only about 50-200 people there.
Bloody, violent & quite enjoyable both in the action & story. Fits the action if the X-men/Wolverine comic books played out in the imagination. He's got claws so there's going to be blood.
Crashed a lot on the 360 so didn't get past the first cutscene enough to get interested.
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