Have you played Mass Effect 2? Fleshed out teammates, all dialogue fully voiced, and streamlined gameplay.
ME1 has a better main story, but the gameplay is a bit rough. If you can find 1 cheap maybe try it and see if you can stomach the rough edges. Otherwise go straight to 2. You can still enjoy 2 on its own (I started the series on 2, and then was compelled to go back and play 1 - 2 - 3 again).
I think Kiwami 2 is worth your time, and probably the best send-off for the series. It's still not as good as 0 (few games are...), but waaaaaaaayyyyyyyyy better than Kiwami 1. 2 also has possibly the only worthwhile/strong female character in the series (who apparently wasn't very popular among fans, and promptly was written out of future games, ugh)
I got into the series with Beast in the East, so I am biased towards 0 and the games that build upon that. After playing Kiwami and Kiwami 2 (chinese version), and knowing a decent amount about the other sequels, I really have no desire to keep going in the series. 0 - 1 - 2 is as great a trilogy of videogames as any other. But by 6 it seems very few characters from 0 (and most of them were spectacular) are even around any more. The end of 2 also wraps up Makoto and Majima's story (the side story is very short, uneven in quality, but at the very least the cutscenes are worth youtubing), and Kiryu's 2nd love story. I am more that content to leave it at that.
I am much more interested in a new main character, or as rumored today, a new IP from the studio.
Finally saw this movie that is about as old as I am. I really hope I age as well as this film did. Arnold's one liners are as groan-inducing as ever, but everything else was really captivating. There are all kinds of ideas in here, about future tech (smart home!), society and government, entertainment and sports. I also find myself appreciating 80s pacing vs what we have these days in blockbusters. The film is short, moves from plot point to the next at a brisk pace, puts decent time into setting the atmospheric tone, and the action isn't lasting 15+ minutes at a time.
The commercial flop part isn't that surprising -- the indie space is so crowded, most follow-up games to "surprise hits" won't do as well.
My biggest surprise was how little the press even covered it. You'd think they could get in the door just by being the devs of rogue legacy. Prior to launch, there were no interviews, no buzz at preview events, and only 8 or so reviews on metacritic. Heck, even destructoid sat on this interview for a couple months??
I liked the game a lot in coop, and I do agree singleplayer is very annoying (To be completely fair, you never lose xp and gold gathered when you die, so you can keep trying to beat a boss and failures are still helping your progression. This is also not conveyed well in the game, but as I stared at the bars, they do keep going up.)