@austinmiller: If it is a Microsoft employee, it makes sense that they would not want to disclose their name. It seems pretty intricate to be a troll. Even though it could be fake, it seems genuine.
I just finished reading the whole thing. This family sharing plan was nothing more than a demo service? Are you fucking kidding me? That was the great shared library plan? We can already download demos off the Marketplace and PSN Store. If the way it is described in this letter is accurate, it's completely and utterly pointless with the exception of saving your progress in the event you like the game enough to purchase it. You could also theoretically do that with a demo now.
It could still work. The fact that they're dropping it seems spiteful. It could work like this:
You pick your 10 people that you want to be in your family circle. When a circle is made, that circle will receive a unique encrypted ID number that would be downloaded to the console of each person. As long as that encrypted number matches, and that file exists on the console, those people can trade and see each other's game library. The two concurrent user limit would apply. Whoever bought the game originally would activate his/her own console 'token' and another person in the plan could request an active 'token'. To activate or deactivate the tokens, there would be a quick handshake with Xbox Live (similar to deactivating and activating computers in iTunes for access to DRM content). To clarify, this would only apply to digital purchases.
This apparently seems to be off the table for the time being, but it is something that could definitely work. Thoughts?
@huckaiser: I was referring to Bombcasts specifically. That sucks. The audio version is good but video is awesome; facial expressions/reactions tend to add more to the discussion. I have a fast connection to download them (about 55/10). I just like to archive some content locally in the rare event that my Internet goes out. You hear me, Microsoft?! Sometimes people lose their connection!
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